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originally posted in: Stop. Timegating. Exotics.
Edited by LegendaryKnight: 10/22/2015 5:04:33 PM
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Ok that made more sense. Yes it's like a slot machine, but the excitement not knowing what you're going to get is enough to keep me hooked. That's what most RPG games revolve around, loot drops. It's just Destiny doesn't do it as well.. Take Borderlands for example, RNG based but it never felt like a grind. Weapons can drop from anyone, a legendary (equivalent to Destiny exotic) could drop from a random enemy in the game. It didn't have to be a raid, or a strike or some other jump through hoop quest to get. There was that added chance of getting the Legendary from certain bosses, but you could kill them over and over without resetting the entire fight, something Destiny should have thought about. The method we have now isn't so bad, it's the whole waiting game they have us playing. Wait for the quest to be activated, now wait a week till the next mission, now wait another week for arms day, now do this and wait some more. I hear the exotic from rank 5 gunsmith takes over 2 weeks to complete. Half a month, really? I prefer the RNG, it reminds me of the good old days opening a pack of Pokemon cards. Yeah I could've bought the cards individually from certain shops but where is the fun in that? I've gotten bored of TTK much sooner than Vanilla, because I'm being drip fed content to extend game life. Each to their own though I suppose.
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