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Destiny

Discuss all things Destiny.
Edited by Waybreaker: 10/22/2015 10:52:18 AM
667

Stop. Timegating. Exotics.

[i]For fark sakes.[/i] Who thought this was a good idea? Was it the same guy that sat in on a meeting and thought "lawl, now wait a week" was a great idea for a quest step? Was he drunk? Are you sure? Did you check? You should probably go check. He could be passed out with his hand stuck in the vending machine and require emergency assistance. Seriously though, its irritating and a real slap in the face after the amount of effort people put into finding and completing these exotics quests. Its like getting grounded for a week after coming home with a straight A report card. ( No really though, go check the vending machines just to be safe ). [b]Edit:[/b] [i]For fark sakes 2.0[/i] I'm not sure why people are talking about RNGesus or vanilla Destiny. This isn't a binary problem with only two solutions. Exotic quest lines aren't going to vanish because the requirement to sit on your ass for a week or wait for a certain quest on a certain day were removed. I'm not not sure why people think being drip fed existing content makes the game better or more "fair" or whatever. It would be a different story if we were talking about new content being created and added on a semi regular basis. But I'm referring to existing content we already knew about weeks in advance. Which was not available at release and/or which Bungie allowed us to run around trying to find without telling us it was impossible. Bungie does have the ability to keep things out of the database away from our prying eyes as well as the ability to not hype something a month before release without mentioning the little problem that it wouldn't be available at release. [b]Let me bullet point this:[/b] 1. Showing players things they can't have without telling them they can't have it = BAD. 2. Forcing players to wait and watch for a specific day / time window ( people have lives you know ) to obtain something or miss out = BAD. 3. Forcing players to wait for a week or two at random in the middle of a quest line for no reason whatsoever = BAD. At no point did I suggest we should all go back to chasing the White Whale, er, Gally as the ideal exotic solution. ( and you guys do remember there were exotic quests before TTK, right? ) The ideal exotic solution would be for exotics to be a balanced mixture of engrams, quest lines and challenges ( such as Black Spindle. ) without the pointlessly arbitrary stop gaps of forced waiting periods or limited time windows. Those serve no purpose at all to the players. They may serve a purpose to Bungie or Activision ( Stretching limited available content, trying to finish content that they should have had ready at release, etc ) but that is not in [b]our[/b] interest. That's in [b]their [/b]interest. The game should be in the player's interest. We're the ones who play it, support it and paid for it. ( Really though, did you check the vending machines yet? I'm getting worried. )

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  • Bungie: "We didn't make enough Destiny for you guys so we took some of it and spread it out over a period of time." Its one thing to come up with new content after the game has come out and then add it as you come up with it... And another thing entirely to create it all from the start but choose to release some of it later at a predetermined time. As frustrating as time releasing premade content is, it isn't as frustrating as the artificial and unnecessary wait times that millions of players have to endure. We have to wait for the next 2 Paradox daily heroic story missions to come up before we can even get the quest to get the gun? How asinine is that? Even waiting a day is annoying, but waiting potentially for weeks for the next Paradox daily story mission? That's just terrible game design. Bungie seems to be showing a consistent record of screwing up. This stuff is old news. Do some research Bungie. Other games have went through things like this and have figured out how to avoid making the fans angry.

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