originally posted in:The Rebel Squadron
Only two sniper arc types can one headshot a gunslinger, bladedancer or sunsinger during their super: mid-high and high impact snipers. So just there you have to disqualify more than half of the snipers that fit into the lowest, low and mid impact (planet destiny did an article about this a while back). Titans are meant to have more armour hence is only logic that you need high impact snipers to one headshot. Heck Sunsingers with radiant skin can survive mid-high impact snipers why won't a fully armored Titan?? Black Spindle won't be the only option for this (Y2 Efrideet's Spear??)... You can talk about HoS being op on a number of diff things such as the hammer splash damage size, tracking hammers, cauterize... but the one sniper headshot argument is just completely flawed...
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Smart guy. Not like these other clowns that just cry and complain over nothing. It's nice to read intelligence.
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Sniper headshot argument is not a flawed argument.. You just don't seem to understand. It's not easy hitting a headshot in a supered hammer. So it should be a one hit kill either way. And yes I know all those other things you mentioned are brilliant arguments. That's why I said them. I think you are beginning to see that Titans with HoS are indeed OP
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But at the same time what you don't seen to understand is that you can do that with the high impact sniper. Else I could be saying why can't I one headshot a gunslinger using Patience Time? Because that is what people are saying. There are using 1000Y and complaying they can't kill with 1 HS. Adding to the overall issue I do think an adjustment is required with HoS and imo Sunbreakers can do without Cauterize on their supers (health gen on kills). Because when you start taking damage you'd be thinking twice to expose yourself in those open spaces going for those extra kills. It'll require Titans to play smarter with their supers just as the gunslinger have to. But they still have higer armor because well they are Titans... But the adjustment part to HoS is just my opinion anyways...
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The only adjustment I'm saying to the Titan is a 5% health decrease with the super active. That's it. Golden guns 1 shot and so do snipers. It balances it out a bit without taking away its usefulness for the player
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They may well do something like that who knows... But getting killed by a single golden gun shot flips the balance towards the gunslinger a bit don't you think? Titan won't have a chance on a 1v1 considering travel time and drop off the hammer where golgen gun shot is hitscan point->shoot->immediate death
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Not really. I get 3 shots. You get 6 throws that kill multiple in 1 throw. As long as I'm not activated first, you win
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Nothing was mentioned about shotguns...