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Edited by MysticalSnurtle: 10/20/2015 4:37:47 AM
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Sure thats reasonable but then I want a slight increase to something on the neutral game. Slightly longer reach on the melee perhaps?
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  • Edited by Elite 529: 10/20/2015 4:51:39 AM
    I mean, you guys already have a one hit melee. Maybe move some perks around and switch others for something other than the super. Change fleet fire to proc every kill instead of procing on ability kills. Maybe it will all change with the next update.

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  • Edited by MysticalSnurtle: 10/20/2015 4:53:40 AM
    Its not one hit, I really am astonished as to why so many people consistently believe this throughout all the Titan classes. With the exception of Sunbreaker it has been proven that Titans have the weakest melee of all the old classes damage and range wise. As it is Sunbreakers have the exact same K/D as Gunslingers. If they get nerfed in any way they will fall. To compensate they should have some kind of buff to the neutral game for compensation.

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  • But mah sniper. I want those headshots and don't want to just use Black Spindle. I think Titans should have a good super because they're the tank class. But they should not have the fastest movement, coupled with the most damage output, coupled with health regeneration. All those combined= a fairly over powered super.

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  • Sure I agree Sunbreakers should get killed in 1 headshot from all snipers. just slightly boost them when they are not in their super to compensate.

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  • I completely agree

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