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Destiny

Discuss all things Destiny.
originally posted in:The Roleplay League
Edited by overlordkualsi: 1/16/2016 12:41:00 AM
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Law of the Jungle: A Destiny Roleplay (RETIRED)

[b]NOTICE: THIS THREAD HAS BEEN RETIRED. IF YOU WANT TO CONTINUE TO ROLEPLAY, PLEASE JOIN "THE ROLEPLAY LEAGUE".[/b] [b][u]Sign Up Before Starting![/u][/b] This is the follow-up to the immensely popular Destiny Roleplay, "Oh Brave New World." It is a complete reboot, so all events of that Roleplay have been disregarded. [b][u]Please sign up here before starting![/u][/b]: https://www.bungie.net/en/Forum/Post/153708903/0/0/1 "His name is Oryx, the Taken King. And he's coming for you, Guardian. Can you blame him? You killed his son with his own sword." Crota's death was a sign to being a beyond our miniscule corner of the universe. Now, we face Oryx, Crota's father. Now, we take up arms against a god, and his trans dimensional army. So, think you can kill a god? [b]Rules[/b]: Do not violate the Bungie.net Code of Conduct. Do not kill other people's characters. No god modding. "One Liner" Roleplay is discouraged (i.e. *John walked up the hill*). These rules will update as the RP progresses. [b]Game Link[/b] "Game Link" a new feature that is being implemented in this Roleplay. By completing certain tasks within the game, you can earn rewards for your characters. There are two variations of Game Link. [b]Quests[/b]: Quests follow a pre determined storyline. To partake in quests, you must complete certain tasks in game. Completing Quests can earn your character rewards. Quests are available anytime once they are released. [b]Events[/b]: Events are similar to Quests, except they do not follow a storyline, and are available for a limited time. As with Quests, completing Events can earn your character rewards. [b]Admins[/b] Overlord_Kualsi The Internet Phlerox Storm Wizard Spicy Wolf Turbo1611 H 345 The Mute Button Vaaxius

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  • [b]The Serpent, II[/b] [b]Midnight's Reach, Ishtar Sink, Venus.[/b] Kliniss waited on a Fallen platform nestled into the cliffside of his lair. The wind was bitter and nipped at his flesh, but he did not care. He was waiting for his prize: the Hunter La'haar Malphur. He waited for what seemed like hours, before the Skiff adorned with the insignia of the House of Night arrived. A distinctly humanoid figure was teleported to the platform via transmat, and four Vandals followed. They prevented the Taken Guardian from moving by holding him at spearpoint. The Kell motioned for them to lower their spears, and they did so, hesitantly. He started towards the entrance to the lair, and the guards prodded the Hunter along. Neither the Eliksni nor the Taken spoke, not until they reached Kliniss's lab. The guards pushed La'haar towards a holding cell, and he smirked. "I hope you don't expect me to get in there." The Hunter began to manifest his Taken powers, but the guards forced him into the cell, which suppressed his power. "Your wits cannot save you now Hunter. You are my prize," The Kell pushed up the Hunter's chin with his finger, inspecting him, "and I shall study you until I understand the power the King has gifted you." The Kell left the room, but the Vandals remained vigilant. They knew that if they failed their Kell, they would become his next experiment. [spoiler]Open.[/spoiler]

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