With all the Sunbreaker haters out there, I wanna see what Titan mains have to say about their subclass.
[spoiler]y'know, i just remembered that curiosity did kill the cat[/spoiler]
Edit: 50+ replies, keep 'em coming! The majority of you call for a slight armor nerf so more snipers and a GG shot can one shot it, which is pretty resonable.
Edit 2: 100+ replies, let's keep going! Again, a lot of you call for the armor nerf, but I see some movement nerfs or Cauterize nerfs in there as well.
Edit 3: Over 650 replies, holy crap. Again, as usual, armor nerfs take prevalence over all other suggestions. And to all not Titan mains, please revite accurately as to not screw with the poll. I seriously doubt less than 20% of voters are not Titan mains.
Edit 4: STAP BLOWING UP MY PHONE PLZ
But seriously, I'm glad to see so many people in this usually salty as -blam!- community being so positive and having polite debates. Shows we have hope for a few more years.
Edit 5: Over 1,000 replies! Woot.
Armor takes prevalance yet again, but some more movement speed during super nerfs have popped up here and there. Keep commenting guys!
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Edited by Kingsleeprobert: 10/18/2015 3:40:32 AMSunbreaker nerf: Cauterize doesn't stack upon multiple kills. Why: due to experience and p.o.v this is hard to counter for regen can be almost instant comparing it to Defender's Unbreakable. Nerfing the number of hammers would really hurt sunbreaker for it has a perk that allows it to last longer by throwing more hammers. Besides, it's default limit is 3-4 hammers if not using stroke the forge and conflagration. Nerfing it's resistance is arguable but not agreeable due to consideration of other classes and their resistance. (Sunsingers, blade dancers, etc) Nerfing it's mobility is really out of the question. Nerfing it's range is definitely out of the question. It's not bad if you compare it to the warlock's subclasses and Hunter's subclasses. FYI: Titans never had a health regen perk until now, only resistance and overshield.