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Destiny

Discuss all things Destiny.
Edited by Paradox1055: 1/13/2017 4:25:12 AM
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Exotic Ideas

[b]THANK YOU GUARDIANS!! With all of your help and ideas, I hit 1,000 comments! I will be working on a community based exotic in honor of this community effort![/b] [b]Exotic Ideas 2 Link[/b]: https://www.bungie.net/en/Forum/Post/191970608/0/0 Primary: Assault rifle- No Other Choice "In dire situations, only one opinion is available" Perks are Focused Fire and Last Chance (Getting a kill at low health lowers the damage taken) Scout rifle- Sword and Shield "The strength of one comes from his defence" Perks are Extended Range, Armor piercing rounds, and a choice of Broaden the shield (3 consecutive kills grants an over shield) or Sharpen the sword (3 consecutive kills grants bonus damage) Hand cannon- Skill Unknown "Wielders became so skilled, it was a paradox" Perks are Final Round and Specialist (Hand loaded and Return to Sender) Special: Sniper- Doctor's Medicine "Headache? I can cure it" Perks are Return to Sender, Third Eye, Snapshot, and Doctor's Pill (Precision kills cause enemies to explode and returns health to player) Shotgun- Surprise "Slugs make a great gift" Perks are Hammer Forged, Light Weight, Slug Rounds (Extended Range and no spread) Fusion rifle- Time Flux "Time moves forward with your permission" Perks are More impact penalty to rate of fire, and Chrono's Revenge (One shot slows down enemies) Heavy: Rocket launcher- Poseidon's Wrath "A weapon worthy of a god" Perks are Javelin, Army of one, Trident (A rocket fired splits into three rockets and tracks different enemies) Machine gun- Hellfire "Who needs a rocket launcher, I can send one hundred explosions" Perks are Persistence, Surplus, Light them up (a random bullet is an explosive round that blinds nearby enemies) If you have any ideas, please leave them down below. Edit 1: This thread has got a lot of weapon ideas. May I say awesome weapon ideas? If you have any ideas for armor as well, feel free to post them. [b]Quick Announcement[/b]: My friend (FJFSOM656) has started a mini series called Exotic History. It's a small community project where you guys can make an exotic and post it here. In the spoilers tab, put [i]#writemyexotichistory[/i]. Here is a link to his table of contents for more details. https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0 [b][u]Time's Reclamation[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/172642296/0/0 [b][u]Huntress of the Woods[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/175315752/0/0 [b][u]Combined Light[/u][/b] [u]Community Exotic[/u]: https://www.bungie.net/en/Forum/Post/176432982/0/0/1

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  • Edited by Paradox1055: 10/18/2015 11:03:33 PM
    House of Light is a series of Fallen themed weapons and armor. This will also let Dreg's Promise, Lord of Wolves, and Queen Breaker's Bow to be brought over to year 2, the Taken King. [u]Vandal's Hunt[/u] "You can run... and you can hide, but once a vandal's got your scent, they'll never lose your trail" This pulse rifle resembles the Fallen shock rifle, or the gun that can track you no matter what. This pulse rifle also shoots four bullets. Perks Tier 0(already active): Tracking- The bullets move slow but you can lead them by looking in the direction you want them to go. Bullets have poor directional control. Tier 1: Ether Cache- Killing Fallen and Taken Fallen will earn you extra glimmer. Tier 2: The Hunt- The bullets' directional control is boosted 60% and targets spotted while looking down sights are highlighted for 20 seconds in case they go behind an obstacle. [u]Captain's Order[/u] "Captains enforce their orders in two ways: their tongue... then their sword" These are dual wielded swords that resemble captains' swords. They are always visible in an "X" shape across your back. Heavy ammo charges the arc damage since it is a shock blade. This weapon comes with a setting that changes combat graphics. Not 100% blood and gore but combat has more graphic animations. Tier 1: Flury- Swing speed is increased 10%. Tier 2: Captain's Challenge- Killing sword captains with these weapons will grant you a 10 second over shield. Dying by a sword captain gives them a damage boost for 10 seconds. [u]Kellship[/u] "Kells rally their troops, then lead them into battle" Killing any of these (Riksis Devil archon, Draksis winter kell, Aksor archon priest, and Taniks) has a 1/150 chance to drop Badge of the Kell. Skolas in Prison of Elders has a 1/100 chance. This is an exotic class item for any class. It is a cape (not hunter cloak) that you can customize to fit your clan. You can change the main color and make your own symbol. The official clan leader will get a archon/kell themed helmet that matches the clan. This helmet might look like Riksis', Aksor's, Skolas', Taniks', or something else from concept art. If the clan leader wears this helmet, all perks are increased 20%. How to aquire: You must be in a clan with a total of 4 or more members. Perks Tier 1: Crucible Champion- Winning streaks with your fireteam increases the chances for better gear for you and your fireteam. Tier 2: Raid Champion- You and your fireteam have better chances to get raid gear. Killing the final boss increases the chances for exotic gear.

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