With all the Sunbreaker haters out there, I wanna see what Titan mains have to say about their subclass.
[spoiler]y'know, i just remembered that curiosity did kill the cat[/spoiler]
Edit: 50+ replies, keep 'em coming! The majority of you call for a slight armor nerf so more snipers and a GG shot can one shot it, which is pretty resonable.
Edit 2: 100+ replies, let's keep going! Again, a lot of you call for the armor nerf, but I see some movement nerfs or Cauterize nerfs in there as well.
Edit 3: Over 650 replies, holy crap. Again, as usual, armor nerfs take prevalence over all other suggestions. And to all not Titan mains, please revite accurately as to not screw with the poll. I seriously doubt less than 20% of voters are not Titan mains.
Edit 4: STAP BLOWING UP MY PHONE PLZ
But seriously, I'm glad to see so many people in this usually salty as -blam!- community being so positive and having polite debates. Shows we have hope for a few more years.
Edit 5: Over 1,000 replies! Woot.
Armor takes prevalance yet again, but some more movement speed during super nerfs have popped up here and there. Keep commenting guys!
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Heres what they should do Lower the armor by a smidgen(5%) Combine firekeeper and scorched earth, in the place of firekeeper, add a perk[u]Supernova, if killed the user explodes, if super is charged then the explosion is greater[/u] Increase the aim assist of suncharge, lower the distance traveled with suncharge Increase the time of fleetfire, increase the amount of stacks by 2(5 total) Make explosive pyre work with grenades and melees. Make sunspots appear from grenades while scorched earth is active. This is what id do balance sunbreaker, by weakening the super and buffing the neutral game