JavaScript is required to use Bungie.net

Forums

Edited by touchmeh1: 10/18/2015 2:57:44 AM
21
I have mained a Titan since Alpha. Here are my impressions of Sunbreakers in PVP. 1) It's our only range/movable special that we have. The new implementation was going to have implications and changes both in PVP and PVE. My recommendations are small changes so they. Can bring balance in PVP but do not affect PVE. 2) if I can one hit a gunslinger with a hammer a gunslinger should one shot me with a shot. It's that simple. I don't mind a slight nerf to the armor so this change can get implemented. 3) Snipers: if snipers and shotguns can one shot ANY other class while their super is active then it is fair that Sunbreakers Titan SHOULD be one shot the same way while Hammer of Sol is active. 4) Numbers of hammers: Do not nerf. Now hear me out, if you hear a hammer clank and you are in a pile with 4 other people and you don't move you all deserve to die. Period. Sunbreaker Titans are EASILY countered in an OPEN SPACE. 2 people can EASILY take a Sunbreaker with Hammer of Sol active by just jumping around and shooting at him. We are VERY effective in closed environments but weak in open field. 5) If you are going to nerf hammer of sol duration YOU HAVE to nerf Stormcaller (or whatever the new warlock special name is) duration and increase the hammer damage to compensate for the lost of hammer numbers. I've seen equal if not more people getting killed by that special than by Hammer of Sol. I am more than happy to engage in friendly and respectful conversation about the points that I mentioned above. Cheers
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon