With all the Sunbreaker haters out there, I wanna see what Titan mains have to say about their subclass.
[spoiler]y'know, i just remembered that curiosity did kill the cat[/spoiler]
Edit: 50+ replies, keep 'em coming! The majority of you call for a slight armor nerf so more snipers and a GG shot can one shot it, which is pretty resonable.
Edit 2: 100+ replies, let's keep going! Again, a lot of you call for the armor nerf, but I see some movement nerfs or Cauterize nerfs in there as well.
Edit 3: Over 650 replies, holy crap. Again, as usual, armor nerfs take prevalence over all other suggestions. And to all not Titan mains, please revite accurately as to not screw with the poll. I seriously doubt less than 20% of voters are not Titan mains.
Edit 4: STAP BLOWING UP MY PHONE PLZ
But seriously, I'm glad to see so many people in this usually salty as -blam!- community being so positive and having polite debates. Shows we have hope for a few more years.
Edit 5: Over 1,000 replies! Woot.
Armor takes prevalance yet again, but some more movement speed during super nerfs have popped up here and there. Keep commenting guys!
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Reduce health by about 5%. It should not be the same as bladedancer and stormcaller because we are the tank class and should have more health. Also high impact snipers should one hit us in the head. The sunbreaker also needs a buff, a buff to the melee and the grenades and other perks. Grenades we should get are thermite, firebolt, and incindenary grenade. If possible completely get rid of thermite grenade. I love it but its bad in pvp. It should a a fire circle, to block off a certain part of the map, maybe like a lava field or a fiery pit of death dealing damage as they are in it like the solar grenade. Melting point for the melee is fine and very helpful but the other two perk are bad. The supers final perk is where the hammer lands it creates a sunspot. That is good but it should have the very final perk where when we stand in a sunspot it gives us an overshield along with the sunspot creation.