With all the Sunbreaker haters out there, I wanna see what Titan mains have to say about their subclass.
[spoiler]y'know, i just remembered that curiosity did kill the cat[/spoiler]
Edit: 50+ replies, keep 'em coming! The majority of you call for a slight armor nerf so more snipers and a GG shot can one shot it, which is pretty resonable.
Edit 2: 100+ replies, let's keep going! Again, a lot of you call for the armor nerf, but I see some movement nerfs or Cauterize nerfs in there as well.
Edit 3: Over 650 replies, holy crap. Again, as usual, armor nerfs take prevalence over all other suggestions. And to all not Titan mains, please revite accurately as to not screw with the poll. I seriously doubt less than 20% of voters are not Titan mains.
Edit 4: STAP BLOWING UP MY PHONE PLZ
But seriously, I'm glad to see so many people in this usually salty as -blam!- community being so positive and having polite debates. Shows we have hope for a few more years.
Edit 5: Over 1,000 replies! Woot.
Armor takes prevalance yet again, but some more movement speed during super nerfs have popped up here and there. Keep commenting guys!
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As a day 1 titan, everyone says the armor is too much, that it takes 2 GG shots to take them down, but in reality it takes 2 GG shots from full health, today I had 75% of my health and got 1 shot from GG. So its a super that takes a team effort to over come, much like blade dancer. "But blade dancer was easy to counter, one melee and shotgun downed them" This is true enough, but since anyone using blink wore shotguns down to the nub they are now, its' your own fault of it. Shotgun melee still works, but you almost never get close enough because your ass got hammered. Fast fire rate shotguns do wonders as well, 4th horseman and invective are pretty good if you can get close to them. I think what alot of players don't get is the entire subclass, save for one tier of nodes, is dedicated to their super, so of course its going to be awesome. If they do nerf sunbreakers, the health regen is where I would start, and not to take it away. Just put some modifications to it, like they have to get a double kill to proc it. Meaning if your team spreads out enough, you can take one down easily.