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Edited by C Moth: 10/17/2015 9:44:24 PM
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I've been running my Titan a lot lately, especially after Sunbreaker. It's a lot of fun and in pve it should stay the same However, in pvp it is overpowered. The maximum number of hammers you should be able to throw is 3. Why 3 instead of 4? Because of the amount of increased damage the Titan can take when active. The golden gun? No increases to armor or shielding. For those that say that limiting the number of hammers would be "unfair" ... are you kidding me? I miss occasionally with Golden Gun, I never miss with a hammer throw. Even with explosive rounds GG has no where near the area effect of the hammer. The hammer has proximity guidance, get it close and you hit. The reticle for the hammer includes a lead and elevation markers that do work, especially with proximity guidance. Also, Nightstalker isn't alone with the spamming trick. I've seen Titans do it too. If they can't make changes to pvp without changing it in pve then Bungie should do nothing. If they applied the above changes in pve it would ruin the hammers, particularly against mobs of majors. I love Sunbreaker, but in pvp it's unbalanced.
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