With all the Sunbreaker haters out there, I wanna see what Titan mains have to say about their subclass.
[spoiler]y'know, i just remembered that curiosity did kill the cat[/spoiler]
Edit: 50+ replies, keep 'em coming! The majority of you call for a slight armor nerf so more snipers and a GG shot can one shot it, which is pretty resonable.
Edit 2: 100+ replies, let's keep going! Again, a lot of you call for the armor nerf, but I see some movement nerfs or Cauterize nerfs in there as well.
Edit 3: Over 650 replies, holy crap. Again, as usual, armor nerfs take prevalence over all other suggestions. And to all not Titan mains, please revite accurately as to not screw with the poll. I seriously doubt less than 20% of voters are not Titan mains.
Edit 4: STAP BLOWING UP MY PHONE PLZ
But seriously, I'm glad to see so many people in this usually salty as -blam!- community being so positive and having polite debates. Shows we have hope for a few more years.
Edit 5: Over 1,000 replies! Woot.
Armor takes prevalance yet again, but some more movement speed during super nerfs have popped up here and there. Keep commenting guys!
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We have the same amount of armor as sun singers in their super, but nobody complains about them. Weird
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Edited by DNDilli: 10/18/2015 12:44:46 PMBring armour down to so we can get headshotted with 1000 yard stare. Thats the only nerf needed. Right now we have too much armour.
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Amount of hammers is fine the armor though, it's a little stupid lol
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I think the in pvp the health regen can be either limited to once or twice per special. But leave it the same for pve
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Or I have another idea. Even more health, no regeneration. And slowed movement,about as slow as when you have the orb in the echo chamber strike.
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The armour needs reduced. It's currently at a point that if I hear it activate I run unless I have FoH ready as its almost impossible to take on solo
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I can't take credit for this I saw someone else say this and it caught my attention the only way for us to nerf sunbreaker without completely ruining it for pve is to lower mobility take double jump off and slow the user. And you can get double jump back with suncharge or sprint idk which would be better. It's just that you would have to choose between mobility or amount of hammers you can throw just leave everything else the same
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Edited by ronaldo0503: 10/18/2015 12:39:17 PMThe only thing needs fixing is the armor we get full armor I don't think it's fair but everything else is fine to me
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Less of a shield when super is cast, less health regen upon kill, friendly fire( to the user, not teammates) and maybe a couple less hammers. Sure it's fun to use, but it is a little ridiculous how good it is. It will eventually get balanced some, but I expect it will still be the go-to subclass for competitive pvp
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Less armour regeneration and be able to one shot to the head with a mid impact sniper.Thats fair.
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Make the hammers only just kill a guardian. So no destroying every other guardian when they are in a super, (except golden gun of course) give us more hammers, give hammers splash damage to ourselves. Oh and make a High impact sniper headshot kill us. I still don't think golden gun deserves to one shot us though.
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Thry should get a tab bit more armor as a perk instead of up regen. Why? Being a tank is part of it however the regen is too rapid and makes it op.
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Nerf the damage resistance so that everyone takes the same number of hits and give us shoulder charge (That ability rules)
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I think its a fun super to use and all but it does need an armor nerf, I find myself unstoppable when I use it
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Tamper with the damage resistance a bit. Anything more and you'll destroy the class.
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For all who said armor nerff....that's kinda stupid because titans are supposed to be the tanky class, it wouldn't make sense if we lowered warlocks regeneration and a hunters agility because they are to fast or there health regens to quick, I choose a little Nerf and that's on cauterize, I maxed out (as far as I could) my armor and my agility and used that so yeah we are overpowered but we are not the only ones who are.
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Either slower hammers or less hammers. I prefer less, but not DR nerf. It's a good challenge
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Good thread! So the PEOPLE that play Titans actually are sensible and reasonable. I agree just a tweak or two not a overhaul. Glad they have a worthwhile super! Cheers
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Hunter main i see... Hunters have been OP since the game came out.
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1)Less armor Or 2)Cauterize nerf Or 3)Slower hammers Or 4)Less RoF Or 5)Some movement/speed debuff
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I just saw a good post. Nerf the hammer rate of fire. I honestly dont want any nerf. Ive veen killed plenty of times with mg. Golgen guns. Shot guns. All when I have full armor in sunbro mode. But with a delay between hammer downs it could give the enemy at least time to escape after a kill or to smash u down. It would also encourage more strategy in a sunbro. Like using cover and not jumping around. Make it same amount of hammers. Increase duration but add a delay between hammer toss. So u can throw the same amount of hammers just with a greater delay. Anyway I want to see the data after iron banner. I bet the average kills with sunbro super is = if not less than all the other killing supers.
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The best thing to do would decrease its armour i slight bit and make its cautarize perk only applicable to the grenade or melle not the super
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If you think sunbreaker needs a nerf then you literally have not sat down and thought about that class as a whole and all the classes in general. In all reality, people just get wasted by hammers in crucible and then they come here and complain. And it's mainly hunters. Quit bringing your shadow shot SUPPORT class into a full on slaughter fest. You guys get wasted cause you wanna use your new class but anyone who's even had a hunter in their fireteam with a bow knows That the Bow class shines in PVE. Use your brain.
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The problem with a PvP nerf is that if will eff us pve players up aswell, that is what I worry about most
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I think they made all 3 of the new subclasses overpowered to sell more copies.
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I think that it needs a major overhaul. So that the class is useful on its own and not all the perks revolve around the super.