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originally posted in: Hunter Family Meeting
10/13/2015 4:18:06 AM
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Can titans pls stop bashing hunters so bad in the threads? I mean you did after all not only get an entire subclass on hunters nerfed; but you got our jump nerfed too. Mean while: Titans can fly pretty much; and sunbreakers---> biggest slap in the face to gunslingers ever! So yea can we please keep the hate flow from titan to hunter toned down a bit? (I really could care less on master class stuff they claim an no im not sayin hunters are better or titans arent as good; im jus sayin this negative feed back is ridiculous)
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  • I go to snipe a sunbreaker then they usually appear out of now where and t bag me

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  • That can happen when hunters do the same. Gunslingers are still hugely superior to sunbreakers (I have played both, so don't give me that bs). I have no issues with hunters on paper, but you guys need to treat other classes with more respect.

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  • Gunslingers get 1-3 seconds to fire 1-3 shots; Sunbreakers 5-7 shots (with tracking option) and massive defense buff (idk why thats not in percs but there is a defense buff) and AoE burn effect option that sticks. An yea we did get every single aspect of our best load out completely nerfed so yea (hand cannon + shotgun + blink jump + arc bolt grenade on blade dancer----> every single item there got nerfed) I do pretty dec as a gunslinger but its hit or miss; you get totally mopped up like 50% of the time. But it is my preffered class (gunslinger) Not saying one is supremely better than the other but after getting our blade dance meta build destroyed your sunbreaker deff buff in super mode is kinda insult to injury.

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  • Sun breakers 5-7 shots are far less accurate- tracking is also super low, almost unnoticeably so. Plus you lose some decent perks to take it. In addition, hammers have travel time, and can easily be out played by a person who doesn't just stand around. Blade dancers are still very potent and powerful, and are far more mobile than sunbreakers. Gunslingers have far more offensive capability. Seems pretty balanced to me.

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  • Edited by DarthBrando: 10/14/2015 6:17:02 AM
    Blade dancers are still most agile class when perc'd properly yea; they have almost no armor when doing so though. Sunbreaker hammers are more of a grenade lob; so yea you gotta take aim an Kentucky windage the timing; the defense buff makes this so you dont have to worry about your health while doing so though; like at all. An yea like rocket tracking now; it only helps so much. (On hammer tracking that is) Gunslingers with arms of akhama (the spine one) and the right discipline load out can have 2x trip mines and you can also activate 2x throwing knife with throwing knife return on percision kill; Doing that though; You sacrifice percs like the explosion on hitting a target with golden gun and you cant have burn enabled on knifes. With discipline at max thats 2x trip mines with grenade regen at 25 seconds; good luck getting strength or intellect up past level 2 with that load out. You can have strength and intellect at both level 3 but then discipline only goes to level 4 and thats 34 seconds on grenade regen. Main difference is; Sunbreakers subclass is geared to support super mode and thats pretty much it; (though those flame wave grenades are insane) Gunslingers have an instant use and done super so with out the offensive non super support they would be scr3wed.

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  • Don't worry about that your in one of the few threads that don't do that kind of stuff.

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  • Thnx i didnt mean in the thread i meant on forum like spread word kinda or sumthin idk but yea

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