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originally posted in: Sunbreaker is Too Strong w/proof
Edited by xSLRx_BIGTIME: 10/8/2015 1:52:56 PM
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1. For the incendiary grenade to ohk you, you would have to be standing practically on top of it. If your even a few feet from the blast radius, then you'll walk away fine. 2. I've never ohk someone with my melee. Even with melting point. It does a lot of damage, I'm not denying that, but I've never been ohk or done it to someone else. 3. I agree. 4. If you're referring to the titan skate technique, then no I'm not ignorant. I use that same tactic to get around the maps. 90% of titan users however either don't know how to do it, or don't know how to use it properly. (Also when I said USEFUL movement abilities I meant that titans don't have blink. Hunters and warlocks can straight blink out of supers, rockets, and grenades. The invincibility frames are dumb). 5. Perpetual charge on stormcallers, Quickdraw on Bladedancers, golden gun with that reload perk (I forget the name). All of these and several others which I haven't named, are what make the complimentary perks on hunters and warlocks strong.
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