Defend this please. This post will probably be ignored since there is no defence for how ridiculously OP this class is.
Edit: Lots of support actually. Thank you to everyone who is capable of thinking rationally.
Edit: Thank you for the discussion. Unfortunately I do not have time to talk to all of you. As for the state of the sunbreaker class I remain unconvinced that it is balanced.
Edit: Was Trending briefly, lets keep it up
Edit: 1400 replies not a single one has had a convincing or reasonable point to suggest that sunbreaker is balanced. Get ready for the nerf hammer titans.
Edit: 2000 replies not a single valid point suggesting why this class is balanced. You lose titans enjoy the nerf.
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"Barely making 5 hammers" is too harsh imo. Barely making 6 would be better. Don't forget, PvP isn't the only game type here. Time reduction would be fine too. You have to compare it to blade dancer too though. Golden fun is a straight line damage super, the hammer has an arc. In open areas that's not a huge problem but in close quarters you have to get closer. You have to account for the running time to get from point a to point b. Maybe reduce it to 16-18 seconds? As for the cauterize perk, that stays. Its no different from transfusion on striker, except that it adds supers and grenades to the mix. You could reduce the amount it regens or the speed, but the perk itself isn't going anywhere. I agree about sniper headshots though. But it would be a risk reward thing. The titan should see the shot coming and throw the hammer at them, so the sniper might get the kill and end the spree but would most likely die himself.