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originally posted in: Exotic Ideas
Edited by Hexxinq: 10/11/2015 3:32:17 AM
7
Shield Zero, an Exotic Titan Chestpiece. "You called for a shield?" Perks: Increase Intellect OR Increase Discipline Melee kills give super energy/Grenade kills give super energy Exotic Perk: Void Zero This perk allows all void weaponry fired from the user, and fireteam to pass through the Ward of Dawn. Phantisma, an Exotic Fusion Rifle "They'll never see it coming, because they'd be dead before they expect anything." Charge Rate: Low Impact: High Range: Medium Stability: High Reload: Low Magazine: 7 Solar Damage Perks Increase Charge Rate OR Increase Stability Third Eye Exotic Perk: Phantom This perk allows chained kills to have a small chance to cause an explosion, dealing minimal damage to nearby enemies The Empress, an Exotic Sidearm "The Emperor has fallen, so we follow his mistress." Rate of Fire: Medium Impact: Medium Range: Low Stability: Medium Reload: High Magazine: 34 Solar Damage Perks Increase Range + Decrease Reload OR Increase Magazine + Decrease Impact Explosive Rounds Exotic Perk: Emperor's Mistress This perk allows for chained precisions kills to increase reload, rate of fire and range. OR This perk allows for chained precision kills to increase damage dealt by explosive rounds greatly. Blooded Blade, an Exotic Sword "One slash and you can feel life leaving your body." Stats TBD Perks Scabbard OR Thrive by the Sword Exotic Perk: Bloody Touch This perk allows slashes to have a short duration poison effect. King's Crown, an Exotic Warlock Helmet "Now bow down to your King." Perks Increase Intellect OR Increase Strength Picking up an Orb grants health recovery Exotic Perk: King's Reign This perk grants Viking Funeral for the Sunsinger subclass and increases armour for a short time. Gunna start putting them into spoilers so I don't fill up the entire page. [spoiler]Guillotine, an Exotic Scout Rifle "Don't mess with me." Rate of Fire: Medium Impact: High Range: Low Stability: Low Reload: Medium Magazine: 22 Perks Increase Range + Decrease Magazine OR Increase Reload + Decrease Impact Crowd Control Exotic Perk: Guillotine This perk allows one random bullet in the magazine to deal far greater damage and have high chance to stagger. [/spoiler] [spoiler]The End, an Exotic Shotgun "This is yours." Rate of Fire: Low Impact: High Range: Low Stability: Medium Reload: Medium Magazine: 3 Void Damage Perks Increase Magazine + Decrease Reload OR Increase Range + Decrease Stability Lightweight Exotic Perk: Perish This perk allows precision kills to grant a buff called "Ending", which increases range greatly but decreases damage, can stack up to three. [/spoiler] [spoiler]The Two Face, an Exotic Handcannon "One face tells the truth, the second tell the lie." Rate of Fire: High Impact: Low Range: Medium Stability: Medium Reload: Low Magazine: 8 Perks Increase Magazine + Decrease Rate of Fire OR Increase Stability + Decrease Impact Final Round Exotic Perk: The Truth The perk allows the last three bullets in the magazine to deal slight bonus damage OR The Lie This perk allows the chance of bullets that miss its target to return directly to reserves and grants increased handling and reload when this activates [/spoiler] [spoiler]Haywire, an Exotic Autorifle "Oops, uh, Did I break it? - Cayde-6" Rate of Fire: High Impact: Low Range: Medium Stability: Medium Reload: Low Magazine: 68 Solar Damage Perks Increase Reload + Decrease Impact OR Increase Impact + Decrease Range Zen Moment Exotic Perk: Haywire Mode This perk is enabled after sprees, constantly killing enemies with this weapon will cause it to enter "Haywire Mode", where Damage, Rate of Fire, Stability, and Reload are all increased.[/spoiler] [spoiler]Kraken, an Exotic Rocket Launcher "Release the beast." Rate of Fire: Low Blast Radius: High Velocity: High Stability: Medium Reload: Low Magazine: 3 Void Damage Perks Increase Reload + Decrease Velocity OR Increase Rate of Fire + Decrease Blast Radius Reactive Reload Exotic Perk: The Beast This perk allows one random rocket in the magazine to deal bonus damage, plus have increased velocity and blast radius and including tracking. (Only active when 2 or more rockets are in the chamber) "[/spoiler] [b]Someone bump this as I'll probably add more [/b]
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