Defend this please. This post will probably be ignored since there is no defence for how ridiculously OP this class is.
Edit: Lots of support actually. Thank you to everyone who is capable of thinking rationally.
Edit: Thank you for the discussion. Unfortunately I do not have time to talk to all of you. As for the state of the sunbreaker class I remain unconvinced that it is balanced.
Edit: Was Trending briefly, lets keep it up
Edit: 1400 replies not a single one has had a convincing or reasonable point to suggest that sunbreaker is balanced. Get ready for the nerf hammer titans.
Edit: 2000 replies not a single valid point suggesting why this class is balanced. You lose titans enjoy the nerf.
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Edited by Red Motive: 10/7/2015 10:15:31 PMDecent review but: > Golden Gun can one shot Hammer of Sol if they either a) have a low armour build or b) you get a headshot > Hammer of Sol is pretty easy to run away from, unlike Golden Gun thanks to the travel time and arc of the hammers. This is where the long duration comes in. At longer ranges you have to account for this arc too which increases the skill gap at long range plus it can be avoided easily unlike Golden Gun which also comes with aim assist and combustion > Hammer of Sol can not kill most supers in one hammer > If you're missing hammers your Hammer of Sol will drain extremely quick. With Forgemaster not as much but still fairly quick > Sunbreaker's Skill Tree is extremely focused on the Super and as a result has a weaker neutral game than the other Subclasses. So during the majority of each game the Sunbreaker tends to be at a slight disadvantage I agree with the Stormcaller thing. It can last for ages with Transendence and that combined with Ionic Blink and Landfall it's ridiculous. Personally I think the armour is fine especially considering it's a Titan but maybe the duration does need a little tweaking. Cauterize did sound fair but I need to see it in practice. These nerfs will effect PvE which I do not like however.