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originally posted in: Sunbreaker is Too Strong w/proof
10/7/2015 11:01:50 PM
9
As a Sunbreaker main, I do admit that maybe it shouldn't take two golden gun shots to take a Sunbreaker with a max armor build down. It should be a one shot kill. Even with the tiny decrease in damage resistance it would probably take, it would still leave Sunbreakers with a lot of damage resistance so it won't lose too much PvE effectiveness. Although with the hammers, I believe they should still stay the same. Travel time makes them able to be avoided. People go on about homing but homing really only activates if your basically going to hit them anyway. They don't curve around corners or anything. Being killed by explosive pyre is your fault or your teammates fault dying and standing next to each other while a hostile super is near you. I don't see why people are getting mad they can't kill a Sunbreaker in their super with regular weapons though. Why would you engage them without a super, die because the Sunbreakers have their super then get angry that you couldn't gun them down fast enough. RUN! Running is definitely the best thing to do when you hear a Sunbreaker. Just like you would with any other super. I do believe they need a slight damage resistance decrease in their super, but just enough to enable one golden gun shot and then most likely by consequence different snipers. But their offense needs to stay the same for PvE purposes which is where all titan classes shine anyway.
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  • Im not the best pvper but i agree 100% The hammers arent the issue. The amount of people that just sit there and take a hammer to the face instead of trying to jump or move blows my mind. First thing i do whwn i see a hammerdin is start getting air born. The armour is insane tho. Def needs an adjustment

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  • Thank you, completely agree, the hammers are manageable...the Godlike armor is a little ridiculous...I am a hunter main, but have put more hours on my Titan since TTK because it is so much fun running through PVP like THOR!!! I just want to be able to have supers shut down other super and a well timed snipe do the same...

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  • do remember the titan bubble it was the first class too get a nerf . The bubble used too be unkillable you had too wait for the timer too run out . next minute nerf def titan becomes worst class in the game I fear when they nerf sunbreaker the same thing will happen the next class too receave was yep you guessed it warlock and yes hunters were able too continue for a full year with their broken class

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  • [quote]As a Sunbreaker main, I do admit that maybe it shouldn't take two golden gun shots to take a Sunbreaker with a max armor build down. It should be a one shot kill. Even with the tiny decrease in damage resistance it would probably take, it would still leave Sunbreakers with a lot of damage resistance so it won't lose too much PvE effectiveness. .[/quote] This is what i have been saying, but people are too ignorant or thick headed to think about it. The issue is with maxing the armor stat. Without maxing that stat sunbreakers die by one goldengun or a sniper headshot.

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  • My thoughts EXACTLY. By no means do I want this class ruined. A duration nerf would ruin what makes the subclass fun. A slight armour nerf is all Im after.

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  • do remember the titan bubble it was the first class too get a nerf . The bubble used too be unkillable you had too wait for the timer too run out . next minute nerf def titan becomes worst class in the game I fear when they nerf sunbreaker the same thing will happen

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  • Hell golden gun can kill more than one target as well with a single shot

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  • Totally agree

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  • [quote]As a Sunbreaker main, I do admit that maybe it shouldn't take two golden gun shots to take a Sunbreaker with a max armor build down. It should be a one shot kill. Even with the tiny decrease in damage resistance it would probably take, it would still leave Sunbreakers with a lot of damage resistance so it won't lose too much PvE effectiveness. Although with the hammers, I believe they should still stay the same. Travel time makes them able to be avoided. People go on about homing but homing really only activates if your basically going to hit them anyway. They don't curve around corners or anything. Being killed by explosive pyre is your fault or your teammates fault dying and standing next to each other while a hostile super is near you. I don't see why people are getting mad they can't kill a Sunbreaker in their super with regular weapons though. Why would you engage them without a super, die because the Sunbreakers have their super then get angry that you couldn't gun them down fast enough. RUN! Running is definitely the best thing to do when you hear a Sunbreaker. Just like you would with any other super. I do believe they need a slight damage resistance decrease in their super, but just enough to enable one golden gun shot and then most likely by consequence different snipers. But their offense needs to stay the same for PvE purposes which is where all titan classes shine anyway.[/quote]

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