It would take away one of two abilities that don't rely on our super to be active... And kill us in PvE
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you mean PvP
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I'm saying you nerf to something in PvP it will negatively effect PvE players I tend to run Striker in PvP because its perks don't revolve around having a super to be active like the Sunbreaker. Which I will add is the balance that nobody sees, a Sunbreaker without his super doesn't get alot of perks to boost his overall PvP kit. a Bladedancer with out his AB charged has access to abilities like quick draw, invisibility, and blink ect that gives him an advantage over a Sunbreaker without his HoS charged The Sunbreaker tree is heavily focused on having HoS active or charged which is why HoS is so powerful I love Sunbreaker in PvE because when your overwhelmed like being the last guardian standing, you can pop a HoS and even the playing field with resistance and health while clearing pesky mobs,