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Edited by Moonman: 9/29/2015 5:00:56 PM
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[quote]-Very High Target Acquisition[/quote] Its an FPS on a console, it needs the aim assist otherwise you would never see the reticle on an enemy's head [quote]-No Recoil[/quote] That depends on what you consider recoil because a lot of sniper have a kick upward after you shoot but re align themselves very quickly. [quote]-No Sway[/quote] I think you've been playing a lot of ARMA 3 because no other FPS has real sway, just a cheap reason to add the hold breath mechanic. [quote]-No bullet drop, or velocity limitations[/quote] You're expecting bullet drops in maps were encounters are less than 100m and on a sci fi game? Just because BF did this doesn't mean that every other FPS should do it especially on maps that are 300m and encounters are 50m at most. [quote]-High rates of fire (Similar to scout rifles)[/quote] They are not bolt action snipers. [quote]-Head shot hit markers are big[/quote] Its bullet magnetism that curvs your bullet to the head even if you miss by an inch. [quote]-The Number of Semi high ROF snipers added make bolt action snipers completely useless[/quote] Name one bolt action sniper other than No Land Beyond because there isn't any. [quote]-The new sniper that blinds enemies[/quote] Shit I wonder why. [quote]-Can outgun regular CQC weapons because of all listed above[/quote] If used properly just like in any other FPS.
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