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originally posted in: How is the Hammer of Sol balanced?
9/26/2015 12:38:12 PM
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Sunbreaker - Amazing super, lackluster neutral game abilities/perks. Stormcaller - Good super, good neutral game abilities/perks. Nightstalker - Meh super, amazing neutral game abilities/perks Balance.
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  • You consider nightsalker meh? It's useful literally everywhere. My new favorite thing is people who figured out to use it in rift. Lol guy with the spark walks super slow.

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  • I was referring to kill potential mainly. To me it's more of a utility super. I mean, don't get me wrong it's great at what it does and makes for some really interesting plays, but it's not designed for wiping teams. It's meh for PvP in the same way a titan bubble is meh for PvP. Just depends how you use it. Stormcaller and Sunbreaker are just kinda pop it and wreck on the go.

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  • Titan bubble is meh in PvP? Oh man you confuse me.

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  • I'm referring to kill potential. That seems to be what everyone judges subclass supers on. If it scores a lot of kills it's OP and if it doesn't then nobody complains. I main a Titan and Bubble + WoL + Icebreaker is one of my favorite PvP combos in the game so like I said it depends on how it's used.

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  • Edited by ThiVoNm: 9/26/2015 12:53:27 PM
    Nightstalker isn't really meant to kill though, it's a support class. Very useful from what I've seen Edit: I put is first. I meant isn't

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  • Oh I know. I used kill potential because that's really all anyone seems to care about on these forums when it comes to PvP. Somehow if it's good at getting kills it deserves a nerf and if it isn't then it's working as intended. Forum logic.

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  • Ik right? "My arrows don't kill people!!! Buff it!" It's a support class...

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  • Lol. And it totally does kill people. You just have to aim.

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  • Yea, but people it chains

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