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Destiny

Discuss all things Destiny.
Edited by LatchedRacer90: 9/25/2015 3:02:43 AM
271

Screw Rift, Give Us Taken!

After seeing this picture of a Taken Guardian on DeviantArt I had an idea. Yes Griffball and Bungieball have legacy status in the company and is the product of the community's brainchild but Rift is lackluster. Zombies in CoD and Flood in Halo saved the multiplayer experience for these games. Destiny needs a gametype that mimics that using the Taken lore/mechanics. 12 man rumble free for all 1 starts off as a Taken Guardian only capable of using Modified Taken Nades/Melee/Super and attempts to infect the rest of the players. Nade = Axiom bolt similar to Taken Centurion or the Area Denial Fire bombs that the Knights throw Melee = Phalanx (lulz) Super = Captain blinding bubble of bullshit Thoughts on this gametype? EDIT1: wow this is more popular than i thought here is poll thread https://www.bungie.net/en/Forum/Post/156319354

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  • I'm sorry Zombies and Flood did what now? Both of those games' standard multiplayer a were extremely successful before and after the launch of those modes. You might want a similar mode but pretending like they are the reason those games were successful and/or were played like crazy is foolish at best. There is no reason to try and knock standard competitive multiplayer game modes just because you like the party games.

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