problem with the classes atm is there is no difference between them. no individuality, other than some do void, some do solar and some do arc. the skills in the sub classes between all the main classes are similar. so either have class/subclass specific weapon, or subclass specific skills.
things like the showing of the enemy is on a gun now. so that doesnt have to be class specific. maybe the extra damage.
or make the extra damage standard, and the scope visibility for gunslingers only.
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There's a good bit of difference in the classes in how you use it. Each one is good at something the other isn't, but they are also (somewhat) balanced so one isn't more powerful than the other, you just gotta know how to use it