1. They seem to have pre-set perks/stats, so you don't need to worry about others getting better rolls.
[b][u]2. You must be with the proper faction to even equip the cape.[/u][/b]
Because I was unaware of #2, I've lost 13 light! (would've been 25 light if I hadn't kept some old 140 capes) My other high light cape was infused into it...
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