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originally posted in: Solar Hammers
9/16/2015 8:48:37 AM
2
Explain this to me then.. "your statement is one of the very reasons we had the 2.0 update." I fail to see your logic OR relevance with that comment in regards to what I said.. Let me put it this way. I can at least escape from a Stormcaller with enough distance whereas I've been "sniped" with those exploding hammers from fairly long ranges and only narrowly escaped a single hammer in about 5 hours of playing Crucible today and had at least a few hundred thrown at me in that time.. And that one hammer I escaped? Didn't matter because I only escaped it with a vertical jump, then I got hammered again on my descent and died anyway. I don't care about the strength of it. I don't care about the speed of it. But the Super has both of those things going for it, and it's too much. The only super-activated guardians I can't kill. Everyone else dies just fine, super or not.
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