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Destiny

Discuss all things Destiny.
Edited by Paradox1055: 1/13/2017 4:25:12 AM
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Exotic Ideas

[b]THANK YOU GUARDIANS!! With all of your help and ideas, I hit 1,000 comments! I will be working on a community based exotic in honor of this community effort![/b] [b]Exotic Ideas 2 Link[/b]: https://www.bungie.net/en/Forum/Post/191970608/0/0 Primary: Assault rifle- No Other Choice "In dire situations, only one opinion is available" Perks are Focused Fire and Last Chance (Getting a kill at low health lowers the damage taken) Scout rifle- Sword and Shield "The strength of one comes from his defence" Perks are Extended Range, Armor piercing rounds, and a choice of Broaden the shield (3 consecutive kills grants an over shield) or Sharpen the sword (3 consecutive kills grants bonus damage) Hand cannon- Skill Unknown "Wielders became so skilled, it was a paradox" Perks are Final Round and Specialist (Hand loaded and Return to Sender) Special: Sniper- Doctor's Medicine "Headache? I can cure it" Perks are Return to Sender, Third Eye, Snapshot, and Doctor's Pill (Precision kills cause enemies to explode and returns health to player) Shotgun- Surprise "Slugs make a great gift" Perks are Hammer Forged, Light Weight, Slug Rounds (Extended Range and no spread) Fusion rifle- Time Flux "Time moves forward with your permission" Perks are More impact penalty to rate of fire, and Chrono's Revenge (One shot slows down enemies) Heavy: Rocket launcher- Poseidon's Wrath "A weapon worthy of a god" Perks are Javelin, Army of one, Trident (A rocket fired splits into three rockets and tracks different enemies) Machine gun- Hellfire "Who needs a rocket launcher, I can send one hundred explosions" Perks are Persistence, Surplus, Light them up (a random bullet is an explosive round that blinds nearby enemies) If you have any ideas, please leave them down below. Edit 1: This thread has got a lot of weapon ideas. May I say awesome weapon ideas? If you have any ideas for armor as well, feel free to post them. [b]Quick Announcement[/b]: My friend (FJFSOM656) has started a mini series called Exotic History. It's a small community project where you guys can make an exotic and post it here. In the spoilers tab, put [i]#writemyexotichistory[/i]. Here is a link to his table of contents for more details. https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0 [b][u]Time's Reclamation[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/172642296/0/0 [b][u]Huntress of the Woods[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/175315752/0/0 [b][u]Combined Light[/u][/b] [u]Community Exotic[/u]: https://www.bungie.net/en/Forum/Post/176432982/0/0/1

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  • Greatsword of the Abyss "I have transcended the Darkness, I have mastered the comsuming Void, I have come back... Yet am I alive?..." Artorias. An exotic void sword. This bad boy is designed and inspired after Artorias from Dark Souls(Praise the Sun) after being consumed by Manus and the Abyss. The blade will be very large and it looks like a standard Greatsword. The crystal at the base of the blade will pulsate a pitch black and the handle is pretty standard. When out of ammo, the blade will still be present and it's main ability can be used even without ammo. Your character will hold this over their right shoulder and swing with only your right arm. Perks: No Guard-([initial perk]This sword cannot block any attack but damage is increased by 10%) Transcended the Abyss-(timing your swing against void damage attacks or hitting something producing void [such as a Nova bomb, Ward of dawn, or a tether from Shadowshot] will nullify the attack and grant you ammo), Flipping with Despair(by pressing the left trigger[L2] will cause your character to jump up, flip and slam the sword down, this will produce a void AoE from a short time but this drains ammo), Abyss sentence(Pressing the left bumper[L1] will point the sword forward, this can tag an enemy for a total of thirty seconds), Embrace the Darkness-([Main perk]Standing in shadows will now give you pseudo ammo {this can only be used when you are in or next to a shadow or in a room of pure darkness} if you have an enemy that is tagged and they are near another shadow, you can walk through the shadow to teleport near them[only with sword out] or simply walking through will teleport you randomly around the map. Advantages: This weapon is capable of letting you get the drop on enemies at random or that are tagged, it's a void weapon, can stop void based supers or damage if used correctly, in a room of darkness the creative possibilities are endless, tagging enemies is a good way to track what is still alive or not and can be used without ammo, Disadvantages: The ammo gain works best against things with lots of void damage such as the Ogres beam and a super and is useless against Solar and Arc incoming damage, the "pseudo ammo" only works when you are standing in shadows the moment you swing away from it it dissapears,

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