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9/4/2015 6:34:18 AM
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Sheer numbers and speed of star wars fleets. In the time a halo takes to power a fleet of the empires ships could have already crashed into it and destroyed it
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  • Star Forge bitches. We have an infinite fleet. Halo ain't got shit on Star Wars.

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  • The Star Forge is an outdated and obsolete factory to the Forerunners, who can build the mass equivalent of the second death star every 5 minutes nonstop for thousands of years on a single, underfunded and secret project.

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  • Halo has the Halo Array

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  • And where did you get that star wars outnumbers halo? Even if star wars had ships numbering in the billions they would still be outnumbered.

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  • You clearly don't know anything about Halo lore if you think that matters. Star Wars is just so outclassed in every way.

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  • [i]Are you suggesting that the Halo rings are the only thing the Halo franchise brings to the fight? Lel. [/i]

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  • They aren't. But most of the superweapons have charge time. Most star wars weapons have like 3 second charge time. Then star wars non super weaponry defeats halo non super weaponry because yay lazers

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  • Edited by Leo687: 9/4/2015 3:44:23 PM
    Yeah except hyperspace travel isn't as accurate as Forerunner slipspace travel hell even the covies can drop an armada of ships out of slipspace with 0 collisions. It's quoted that the covies can bring ships to bear out of slipspace with an accuracy around 1 Atoms size from where they intended to drop. Also Halo's production rate is much higher then Star Wars they can tear an earth sized planet down in 9 days and use those materials to create a Halo in the same amount of time. Ship wise dreadnoughts coming in at beastly sizes one of the smallest (the Didacts own ship) comes in at larger then the Death Star. Also fire power wise it takes a handful of star destroyers to level a city. While in Halo a war sphinx which comes in at 12 meters in height and about 20 in length can vaporise cites and upturn continents almost on there own. And that's just their single attack crafts similar to an X-wing or Tie fighter. They also have sentinels capable of grouping up and joining their firepower/shields the fire power of around 50 of these things is enough to hit a covenant flagship from stem to stern with full shields in just one shot.(onyx innards was entirely comprised of trillions of these sentinels) Production wise they can create a dreadnought vessel in just a couple of days,war sphinxes in minutes and the sentinels mentioned above takes a mere 6 seconds per unite to construct and be battle ready. Now add ancient humanity and san'shyum to this who where on the same technology level as the forerunners though slightly behind in slipspace engineering and you have 3 races who can send out trillions of remotely piloted ships without losing a single troop and can be continually mass produced at such a scale as to take over a Galaxy within a few weeks.

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  • Edited by UnboundRelyks: 9/4/2015 6:43:22 AM
    [i]You are aware of Precursor star roads, right? One sec, I'll grab a link. Edit: Here's a link for you: [url=http://www.halopedia.org/Star_road]http://www.halopedia.org/Star_road[/url][/i]

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  • You're the first person that I've seen using Halopedia instead of Halo Nation. Good on you on using the superior wiki!

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  • Wasn't before reading link I still think if the forerunners could take em, the huge empire fleet would find a way. Thanks for the link BTW. I enjoy halo lore a lot.

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  • Also to give ya some more halo lore. The only reason the Forerunners where able to wipe out the Precursors is because they refused to fight back and allowed themselves to be killed off. Some went dormant some became a powder that later got corrupted and became the flood. Their main traits are. The race is over 100 billions years old (yep these suckers are a lot older then the universe itself) Neural physics they can create objects so strong and dense they are indestructible except for a Halo pulse tuned to the right setting nothing can destroy them. They are Immortal these guys change their race looks and corporal forms like we change coats they can be physical flesh and bone or even non-corporal basically ghosts. If they are killed they can just come back. Creators of life in our Galaxy and an unknown amount of others.

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  • Thanks

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  • [i]The only way the Forerunners destroyed star roads was through the use of Halo rings. Precursor technology is immune to damage from anything outside of neural physics, which is utilized in the firing of the Halos. Star Wars does not possess knowledge of neural physics, so they have no means of destroying star roads. Always happy to share. Halo has some really amazing lore. [/i]

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  • Halo would have no knowledge of the force. Both worlds would be at a huge surprise to one another's abilities.

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  • The force doesn't work on extra galactic life such as the Yuzan Vong. The only way to use the force against them would be to pick up a rock and hit them with it force push/pull do nothing directly even battle meditation to find out where the enemy will strike and in what numbers doesn't work.

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  • [i]The Force wouldn't be enough to protect them from the star roads. Without the Halos, there's no defense. [/i]

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  • Good point on the neural physics thingy

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