Hid OP in spoiler
OKAY so for anyone genuinely concerned about the point I was conveying, It would seem that levels beyond 40 are simply a threat modifier, and provides no actual scaling
Datto is better informed than Bungie (or just cares more about the information people actually want):
https://www.youtube.com/watch?v=NHgS0sA39Jk
It would also seem that As long as you are WITHIN 40 light of your target, you will not be scaled AT ALL. You deal damage based on how good your gear is, and receive damage based on how good your gear is. Levels mean jack diddly aside from meeting the requirements.
So In a way I was right! THANK YOU BUNGIE! For level 41 enemies ;)
Never been happier to be wrong :) Just wish Bungie could've said something, as opposed to Datto figuring it out
[spoiler]Thank you bungie. I distinctly remember how happy everyone was the first time you artificially increased the difficulty like this. Glad to see it returning.
Edit: No, our leveling system is NOT changing.
Prior to level 20: a level 17 does 33% less damage to a level 18, and takes 33% more.
After level 20: A level 27 does 33% less damage to a level 28, and takes 33% more.
Bungie has stated nowhere THAT system is changing. They're simply removing light as our leveling factor, and returning it to experience.
Edit2: My point isnt that I'm worried about the game being too hard. My point is I am worried about the game being too easy.
Why doesnt Bungie just make these enemies do 33% more damage and have 33% more hitpoints, so that in December when the next DLC rolls around, I dont just skyrocket to being on par with them, I will only be stronger against them because of my 20 or 30 additional light from my gear (a much smaller bonus, obviously)[/spoiler]
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Edited by Dtexas44: 9/2/2015 9:11:07 PMDo you understand how the new light system works? Yes, level 40 is the max experience level, but after that is the light level. In the stream when the community guest died it showed what killed her and that the recommended light level for that enemy being 240 (it goes much higher than this im pretty sure, up to 400 at least is my guess). The higher your light level is the more damage you do and the less damage you take. Bungie has said this a few times already. Its a whole new algorithm for calculating both attack values against an enemy and the damage you take from an enemy. Furthermore, its impossible to say exactly how it will work as it is a whole new system compared to what we know and we wont know until its released.