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Edited by Malphisto: 9/5/2015 9:54:52 AM
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#INFUSION FOR ALL... We can ALL be happy? (Continue Raising Awareness)

So I had been considering doing something like this before. I've continued pushing this point and no matter what the trolls say, I'm not stopping and neither should anyone else who feels the same way. [b]ALL YEAR 1 LEGENDARY AND EXOTIC WEAPONS AND ARMOR SHOULD CONTINUE TO ASCEND.[/b] Kackis on Year 1 Legendaries: https://www.youtube.com/watch?v=w8WX1fSimWM Kackis on Year 1 Exotics: https://www.youtube.com/watch?v=Z4b5Jj6xGxQ There is just simply NO REASON for them not to continue onward going forward. It shouldn't be a decision that is FORCED on anyone. It shouldn't be all about having the new stuff compete with the old but rather designing new innovative weapons that will compliment and go along with what is already available. There is NOTHING WRONG with having MORE OPTIONS AND VARIETY. It adds that level of diversity which the game has been desperately needing since the start. [b]LOOK.[/b] If you are going to design the game around a Loot Driven Experience where the primary reason for people to play the game is to go around grinding for weapons and armor (Vendors/Raids/Iron Banner/POE/etc.) and then a year later decide AGAINST allowing them to continue bringing those things into the newer content? Then you effectively RUIN that first year's worth of experience and make everyone feel as though their time and hard work has been [b]UTTERLY POINTLESS.[/b] Did people have fun playing with others and make friends? Yes. However, its important to remember that [b]YOU CAN GET THAT EXPERIENCE IN ANY ONLINE GAME[/b]. It is by no means exclusive to Destiny in the least and the ONLY reason the vast majority of folks did it at all in this game was for the common goal of getting desired loot. Am I wrong? If every player in the game had instant access to every Legendary and Exotic in the game, how many do you think would have honestly spent as much time as they did in the game? And like I have explained so many times before, telling us that Year 1 Weapons/Armor will still have a place in Year 1 Content means NOTHING. How many people do you really think did Vault of Glass over and over again JUST to get a Fatebringer for the sole purpose of spending the next 10 years using it to keep redoing VOG? No, of course not. They got it like the rest of their weapons so that they could bring everything WITH THEM on their 10 year adventure. That's why people WANTED increased Vault Space because many are collectors or specialists who enjoy having an expansive arsenal at their disposal. And our Year 1 accomplishments aren't found in some emblem or a black shader, but in the weapons and armor that we quested for. As the saying goes; "Become Legend." Our Legend is directly tied to our gear and that includes Year 1, Year 2, 3, 4 and all the way up for as long as Destiny lives. Take that away and what are we? If I wanted a game where I consistently reset my progress all the time, I'd just play Call of Duty with their lame ass Prestige nonsense. Don't we want MORE from Destiny than some cheap COD knockoff? With all that said, I encourage anyone who feels the same or who has posts talking about the same to add #infusionforall to their threads. I've already marked my relevant posts with the new tag. I chose this simply because lets face it, the new Infusion System that Bungie revealed in their first Twitch stream totally just SCREAMS Year 1 Gear Ascension. I honestly believe that allowing players the option to use ANY Legendary to Infuse with another Legendary to boost its damage/defense rating (Regardless of them being from Year 1 or Year 2), is the PERFECT answer to resolve this problem. Same goes for the Exotics too, because even though we've seen what was written in Edge? You're going to be making NEW "Year 2 Versions" of those Year 1 Exotics. They won't be the exact same, meaning its going to be either hit or miss with folks. By all means, I totally advocate the concept making Year 2 Versions of all current Exotics, but players should still be given the option to keep upgrading the original versions as well. That is why I say [b]#INFUSION FOR ALL[/b]... This is an important issue that deserves attention until something is done about it. [i]Truth[/i]. God Bless. [b]EDIT: Add the #infusionforall tag to your post and add it to the listing![/b] https://www.bungie.net/en/Forum/Topics/0/1/0/infusionforall [b]EDIT #2: Guys, "Power Creep" honestly isn't that big of a problem. Don't be so quick to jump to this conclusion, its not as if Bungie themselves have given this as an answer. At this point its just others in the community speculating and in all seriousness its an easy fix. [/b]

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  • I LOVE my legendary weapons, such as Fatebringer, Vision of Confluence, Black Hammer, Atheons Ep., and other cool legendary weapons we have with awesome perks because we can reforge anything now. But at the same time I'm ready for these weapons to phase out. I want another hand cannon with badass perks like Fatebringer, I want new heavies with cool perks, I want snipers and fusion rifles that have variety. I'm tired of using the same 3-4 load outs for everything. Example(s) for PvE- (Xbox- One) P- Fatebringer, Vision of Confluence, etc. H- Black Hammer, Ice Breaker, shotguns (all with identical perks now.. Aim to increase range, luck in the chamber, aim to reduce spread, etc.) H- Gjallarhorn... Or other heavies that are once again identical with proximity and tripod. Machine guns have a bit of variety but are rarely used in PvE. When playing PvE it's the same couple loadouts. The exotics 90% of the time are Icebreaker or Gjallarhorn unless you are doing a nightfall or PoE when there are burns. Then you will change to Truth or Thunderlord. I'm not saying using these weapons is a bad thing. I love using all of them. I just want more choices with a variety of perks. Because most loadouts look identical when you inspect players that are playing PvE. To do that they need to phase out of reascending year one weapons and create a shit ton of new weapons in its stead. It's been two DLCs and the only useful legendary weapons that came out from end game content was the Black Hammer. Word of Crota is decent but it's no where near as useful at FB. Abyss Defiant is ok with its solar burn and effect on wizards but won't replace Vison. Just about every weapon from PoE is garbage because half the gun perks are for fallen. The only guns worth a damn in my opinion from HoW was Messenger and Scholar. Messenger isn't very useful in PvE but wrecks in PvP although it still is replaced by Thorn, TLW, and Red Death. The Scholar is decent in PvE but isn't full auto. My point is that there really aren't any amazing guns that have been released in ANY dlc that could outshine guns which have been around since release. That needs to change. Then maybe we can bring back the old school weapons.

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