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9/1/2015 3:31:19 PM
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Because by keeping weapons designed for a different encounter design (spongy high health bosses/many adds) will mean that bungie will have to keep with that design in part to keep content challenging (from their perspective) which would result in the new weapons not being used or being limited in design choice to keep up with the way the encounters are balanced. The alternative would be nerfing stats on old weapons or their perks being changed.
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