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#feedback

Edited by Lost Sols: 12/7/2015 2:17:54 AM
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#Destinyideashop: A place to submit ideas to the devs for improving Destiny

Currently we have the #communitywishlist tag for things we would like to see added to Destiny. I thought it would be cool to also have a place for people to submit ideas on how to make those things happen. To that end, I am creating a new tag [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/destinyideashop]#destinyideashop.[/url] to have a place to group them together for the devs to see. The community wish list is a great place to list ideas like sparrow races for example. What I envision for #Destinyideashop is a place where someone can take that idea and submit a way to actually implement sparrow races in-game, be it menu set-up, actual course design, race structure (laps, #of participants, rules), etc. Have an idea for a new weapon or armor type? Post your design. Have an idea for a new community space in the Tower or Reef? Post it for us to read or see. Have a suggestion for how LFG could be integrated? Let us know how you'd do it. This should be a sub-forum for Guardians to be able to help build worlds, even if it's just by planting seeds. I am not looking for ideas listed in this thread, though I do appreciate them. I am looking to see your threads tagged #Destinyideashop and look forward to seeing what you all can come up with.

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  • Edited by ImTooHungover: 8/31/2015 6:09:15 PM
    --[b]INGAME LFG!!!!![/b] This game is meant to be "Social." So why is the social aspect so restrictive? Add an ingame lfg or even chat forums at the very least so the community is connected in some way in the game. --more vehicle gameplay. --more dynamic interactions between enemies, npcs, and guardians on Patrols. Make it feel more full of life. Allow enemies to change spawn or have a different enemy invade a location and attempt to take it over--such as Cabal invading Fallen on Mothyards. This can be further expanded with vehicles for enemies. [b]THIS COULD BE EPIC![/b] --Give enemies a weapons kit and abilities kit to choose from when they spawn to add variety in gameplay. Also, expand on their move sets and interactions. Thrall leaping over objects and climbing walls? Shanks that can actually fly? --Expand on the grind with bosses: Give them more abilities/move sets to play off of so each instance maybe different than the last. ------------->Here is a post on this: https://www.bungie.net/sr/Forum/Post/120850955/0/0 --implement Community Gear Ideas into the game and give credit to the designer. Could have bi-weekly competitions for this. --Improve on use of D-Pad. Put in Radial menus that can be mapped out by the player. Hold up button and it opens up many options. ------------------>Example of Radial menus: http://www.mobygames.com/images/shots/l/405420-mass-effect-xbox-360-screenshot-switching- weapons-and-powers.jpg --To further expand on the D-Pad, switch the UP button as a form for communication. Example: Hold UP, click on "Waypoint." An arrow will pop up on your fireteam's screen. Can go further and do a simple animation such as the guardian pointing forward. -------------->Other Communication ideas: "Help!". "Fall back!" "Focus Boss" "Get in vehicle"....if we had more vehicles lol. --Also expanding on the D-Pad, implement preset builds with subclasses and gear to allow for quick changes on the run.

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