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8/31/2015 3:08:53 PM
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I've said this more times than I can count. I've shouted it from the rooftops. It goes largely ignored: Bungie wants no competition with Year 2 gear. None. They don't want to give us a choice on the off chance that Year 2 gear sucks and we have the fall back option of ascending Year 1 gear. They want no competition. No competition means Year 2 gear can suck and it will still be more powerful than Year 1. It puts no burden on Bungie to make better gear, just more powerful gear which is as easy as adjusting code. If Year 2 gear sucks and if we were able to ascend Year 1 gear and if players went back to Year 1 gear then Bungie would look really bad and really stupid. It would make Bungie look impotent. They would seem unable to duplicate the success of Year 1 gear. Year 1 is being left behind because it was a paid beta. Year 1 gear is being left behind because Bungie doesn't want to appear impotent. A "1 Hit Wonder" of sorts. No competition means players will choose Year 2 gear simply because it's more powerful even if we think the gear, as a whole, sucks on ice.
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  • I think it also hinges on the weapons forcing us to play longer to accomplish things so the playtime hours look better to shareholders.

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  • I have been saying something similar.

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  • Don't worry boomer i listen unlike scumgie all they care about is how much money they can suck out of us to line their pockets with the dropkicks (Aussie insult)

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  • [quote]how much money they can suck out[/quote] Wow, the last time I heard that phrase I was drunk at a bar and we were sizing up the bar skanks...

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  • Pretty much. If Bungie was so confident that the new gear is the sh*t and that we are "going to find a new replacement for Fatebringer we will love just as much", then what's the problem bringing it all forward? We'd want to delete all that year one garbage because the year two stuff is going to be so much better, right?

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  • In theory, this is exactly right.

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  • Couldn't agree more. New Bungie sucks, Microsoft got the better deal with the Halo franchise....

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  • New Bungie is a God damn stain to the reputation of Old Bungie.

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  • I think they don't want to bring new gear forward because of the secret free raid that's coming from the the ultra top secret House of Wolves DLC.

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  • :p

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  • Did you buy the lifetime expansion pass?!

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  • I honestly think you might be right.

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  • I'm honestly pretty sure this is the case, but have no facts to back this up.

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  • Edited by Killlerschaf: 9/1/2015 6:07:28 AM
    How do they say? The proof is in the pudding (Lemington?). In all of Y1, nothing was really able to beat the VoG weapons for PvE content. I mean yes, the Black Hammer especially was the king of snipers until the nerf, and the Hunger of Crota was a nice poor man's Gjallahorn, but in the end you'll probably run around with a FB, a Found Verdict and a Gjallahorn. House of wolves then brought us... Shank burn? Or rocket launchers with Dreg burn. That was probably the funniest thing (theoretically useful for the Kaliks Reborn strike I guess?). There were some good PvP weapons for ToO Osiris players though. Why is the FB/Gjallahorn such a prevalent setup? (with a FV or BH as a special weapon) Because of game design. What do I mean? Nearly every endgame encounter is designed around 2 things: 1) Mobs. Mobs everywhere. 2) Bullet sponge bosses/mini bosses (heavily shielded Knight/Witch on Arcburn Night). As long as this is the lead design, a weapon with the Fatebringer's perks (mind you, the explosive damage part of explosive rounds has no damage fall off) will always be favourable over the vast majority of other weapons. It deals high damage per shot, clears waves (which is ideal in a setup with lots of mobs), has very high sustained dps (if you can proc Outlaw) and is overall just an excellent weapon to counter the challenge of one pillar of the endgame design (Mobs. Mobs everywhere). Gjallahorn and FV/BH are the best suited weapons to deal with the second pillar of Endgame design. Bullet sponges and mini bosses. Gjallahorn is Gjallahorn. Next point. BH has the theoretically highest DPS in the game, if you can proc the passive. This is an integral part about the weapon amd makes it ideal for bosses/mini bosses. FV is better for the mini bosses (Captain's at Skolas for example) or hit and run tactics for bigger bosses (Valus from above). Of note: this is simply the case because of the perk combinations these weapons have. They allow the player to face the endgame challenges in the most efficient way 90% of the times (burns, ammo constraints and combat distance, giving about a 10% leeway. Beginning of Crota's end for example, you'll want an Ice Breaker. Oracles you'll want that one as well and a scout rifle with field scout). All of this implies one thing though: As long as Bungie doesn't decide to do a 180 in terms of game design, endgame content viability of weapons with the FB/BH/FV/HoC perk combinations will be huge. Of course Bungie could just go ultra crazy and use the most ridiculous perks with TTK. But then you have power creep and excitement issues for Destiny 2. In reality, an important part of Bungie's focus for the DLCs should be on how to change the game design/play patterns, in such a way that different perks will naturally make different guns obsolete for different Year X content. HoW was their big chance to do this and they blew it (in terms of weapons. The Armor options were quite solid, if used only in the PoE). HoW brought us Shank Burn... Nothing more needs to be said to understand how bad HoW was in that regard. HoW was another piece of content with the 2 endgame design pillars in place. Ads and Sponges. The weapons of the extension were soooooo bad, and TDB weapons were sooooo bad as well, that players would have lacked a massive amount of content in terms of replayability. So they gave us Ascension. So that we could at least grind the HoW content for our old stuff. Now we have seen TTK. Which is mostly the same old same old, at least in terms of fundamental game design. Sponges and mobs. So... Whom are you kidding when you say that you don't have proof?

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  • Agreed. Quite honestly, I think the only new weapons they're adding that'll really interest me are the friggen Swords. See, now WHY CAN'T THEY KEEP DOING THAT!? How about instead of making 10 different new versions of the Fatebringer, they just KEEP the Fatebringer and start adding new TYPES of weapons? It gains such a better reaction from the players to do shit like that.

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  • Bungie is going their own way on this. I can't even pin down what type of gamer Bungie is marketing to anymore. The obvious gamer types are all getting boned one way to some degree. It's the ADD/ADHD generation with these twitch games. They need something shiny. They need something new. What they get may not be all that great but it's new and shiny and it will get them by until the next new and shiny thing comes along. I'm almost 34 years old. I don't dedicate as much time to video games as I did in my younger days. I don't buy many video games anymore. Even the best games have a month's worth of content to keep me coming back and then I move on. The games are just too damn expensive to justify how quickly they can be completed with minimal replay value. This was supposed to be a game I'd keep playing for years. This fight isn't even about the Year 1 gear or content when it comes down to it. It's about respecting the time put in by players trying to navigate their way through a shit RNG system to obtain gear they valued. Players just spent too much damn time grinding this bullshit content trying to makeup for a fickle reward system. Players are pissed because they "wasted" a lot of time trying to obtain gear that Bungie will so easily throw away. Then these players are told to move on and are talked down to by developers and PR fanboys. Seriously, the condescension coming from Bungie is thick.

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  • Boomer bump.

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  • Yeah, personally the sting is still fresh from that whole whole "Year 1 Guns will have a place in Year 1 Content" bullshit. Such a slap to the face that was...

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  • Bump

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  • If we use the same pattern of DLC deployment that Bungie has used in the past...new DLC right before Christmas?

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  • Yep, expecting it. Hell, the Legendary Edition might even come with another "Expansion Pass" in all seriousness.

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  • Source?

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  • Just my own suspicion. Even if I had proof of such things I wouldn't be able to get away with sharing it with anyone else.

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