The helmet is an outright piece of garbage. Good job making something that you say is unique, but actually isn't. How do you justify putting a situational, class rehashed perk like AoL on an exotic, but put a universally useful perk on ANOTHER Warlock exotic.
When do Titans get exotics that they can make builds around using their strength, instead of building around the exotics faults? When do Titans get exotics that are unique to them, and not either lame versions of another classes skill, or very limited usefulness? Why are you so scared of Titans when they are only like 15% of the played class amount? Yet you constantly give Warlocks a bunch of good stuff and make them super OP?
OH RIGHT... Deej plays a Warlock... nevermind, nothing to see but another case of developer bias and favoritism.
GG Bungie, if this lame example of a Titan exotic is really something that you think is going to be good, and is any indication of your design philosophy for Titans in TTK, then you might as well take Titans completely out of the game.
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Actually a very useful perk. Never really gets love because of how good ignite is and two grenades, but it's very useful. I wouldn't say anything just yet. Plus it is only one exotica and in my opinion and a lot of other who have played taken King, sunbreaker is the best new subclass.