4 hours campaign*
4 small "free roam" areas
8 pvp maps
6 10 minute strikes
1 broken raid
Armor and weapons.
That's unacceptable for any rpgish game.
English
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Edited by boff: 8/28/2015 1:33:27 AMraid was good, once it was fixed..........people moaned about strikes when they were to long. campaign was 9 hours for me but i guess you could easily run through it if you wanted to. wow....for someone who is so negative about the game how can you defend its pricing and what makes you think ttk will offer any more
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[quote]raid was good, once it was fixed..........people moaned about strikes when they were to long. campaign was 9 hours for me but i guess you could easily run through it if you wanted to. wow....for someone who is so negative about the game how can you defend its pricing[/quote] It's still broken,no one moaned about them being too long and you don't need to run trough to complete it in less than 6 hours , did i defend it's pricing?
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yes they did, no one like dust palace because it was to long.......for replay value in strike list no one wants a long strike. so what is your point? the game is sh!t, but it started sh!t so continie to pay the shit prices....is that your point
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My point is you're saying vainilla destiny had a lot when it actually lacked content
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yes it did lack content, but ttk will not bring more than vanilla destiny...it will expand on it so overall content is larger but its not the size of vanilla destiny
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