How are hunters being nerfed? The Void Class is different from what they showed early on, (you can't have 2 smoke grenades and it's not as Kill whorey as it once was and seems more in line with it's intent-as a support class)
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Two arrows that are OHK. Not as kill whorey?
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One perk lets you have three arrows... But I'm saying it's not as kill whorey as it once was because round the time of E3 there was a perk that if you Arrow'd a guy, it boosted your agility and recovery-until your next arrow (and also increased your Super regen) as well as another perk that gave you two smoke grenades. Now it seems more balanced. I was just curious as to how hunters were getting nerfed, or are you talking about whatever it is Bungie is doing to blink?