I am looking forward to it.
I'll need to see the rest of the perks on it (ammo, ect.) before signing off on it, but I can totally see the effectiveness of being able to charge your grenades with orbs. Save super for emergencies, and get a helm with 'orbs heal you' you can maintain full health even while under fire and spam nades like a champ. Sounds like a side-grade of HoPF, actually.
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Ok in a fireteam, but useless for solo play.
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Still gotta be a lot of orbs
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Yeah, I'm hoping the grenade charging doesnt take but 1 or 2 orbs, 3 I'd still use it, more than 3 it's trash and should burn in a hole.
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It's probably going to be like 2 orbs total for both melee and grenade recharge, with each orb giving half cooldown, and the titan helmet only needing 1 orb for full melee charge.
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You're a damn strategist.