*sigh*
-Both are under Activision so its essentially sharing at this point. The Specialist abilities may be extremely similar, but are in now way as deadly as the supers in Destiny. The time to kill is so high that it is extremely easy to shut down people using Annihilator/Tempest/Sparrow/etc, and the hit boxes are so much smaller so firing off one of these does not net you a kill every time.
-Game mechanics are "stolen" for EVERY game, including wall running. Titanfall did not invent this mechanic and was certainly not the first to use it as a key mechanic.
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I saw a guy using a gun with a new monarchy paint job. They clearly stole new monarchy from destiny and are even implementing them into the guns!
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I reeeeeeally hope this was satire lol
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Don't worry it is ;)
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Alright lol. I read it as satire, but recently I've been coming across many individuals who are actually that dense. It's scary how low some of the new generations have become. Also, that did give me an idea for my paint scheme when I actually get my BO3 copy. Thanks! xD
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What AAA title had wallruning and parkour into a shooter? I think activision knows thier cod franchise is sinking.
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Where did I say anything about the shooter aspect? This is about the wall running, plain and simple. That mechanic itself could be considered "stolen" from games, like the Price of Persia franchise. Or the fact that Titanfall stole the first person shooter aspect from call of duty, who stole it from medal of Honor, who stole it from golden eye, who stole it from quake, who stole it from Doom, etc etc. Game mechanics are not trademarked and never have been. Crying that one game stole from another is stupid as any game is free to implement mechanics that have been used in other titles.
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But its probably not a coincidence that bo3 are using shockingly similar wallruning animations and mechanics. Obviously titanfall didnt pioneer the wallrunning concept, but they made it succesful as it is.