WoW has overwhelming amounts of content, a subscription fee, and the ability to consistently make players WANT to put down their old gear to take up the new stuff with each passing expansion.
Destiny does not.
Argument invalid.
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Destiny's content "fee" doesn't lock-out players if they don't pay, if limiting their progress for 7 USD per-month. Compared to WoW's 15 for 3 characters with Expansions on-top of that and a smaller dev team it's understandable why. Besides, console. Argument back on the table.
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Comparing a content-less game to a game full of content. Your argument broke the table and died a horrible death 10 years ago.
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When you compare the base game of both titles upon release than yes. And it's cheaper per-month which alleviates the content reduction as you're paying less for less.