Nah, each relic capture is 250 if I'm remembering correctly (not much in the grand scheme of things).
With the limit of 5k getting the win through kills turns it into a typical skirmish match.
The only difference being when one team is baiting the relic, the opposing team only has a few routes to try to cap the relic.
If the "baiters" are hard scoped on those choke points, they can rack up a lot of easy kills.
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