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Edited by Lost Sols: 8/17/2015 7:35:23 AM
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---Part Two--- [quote]Dragon Age: Inquisition, like Destiny, supported previous generation consoles. While a great game, it suffered immensely in terms of content availability, especially if one compares it to Witcher 3. Unlike DAI, Witcher did not have support for Last Generation consoles. Were Destiny exclusive to new generation consoles, many of their biggest problems would just as easily be solved. Vault Space, Customization, Bigger Maps, Better Servers, in general Vastly Greater Content. Perhaps even matchmaking. All of these heavily demanded issues would be remedied. I promise you. But regrettably, they can't just suddenly choose not to support Last Generation consoles. Until support for Last Generation consoles are dropped, Destiny as we all know it can't be expected to change. Perhaps when Destiny 2 is released things will notably get better.[/quote] The first real in-depth post I made on the forums was in regards to 404 Architect. Unfortunately it is the only post in my activity history that no longer exists. It seems Bungie did not like the subject because you can search it and no results come up even though there were hundreds of posts on it. You can still access the original through a reddit link, but it is not accessible through the forums alone and all other posts regarding it (including mine) appear to have been scrubbed. The reason I bring it up is that in my post I talked about what I thought went wrong in the development of Destiny and why the game that released was a shell of what they'd shown over the two years leading up to it. My general consensus was 2 fold. 1) They bit off more than they could chew and developing for 4 consoles ate into too much of their time 2) They sold their souls to Activision for their money and guaranteed a hard deadline. It's the same thing that -blam!-ed them with Halo 2 and they released that game half finished. Instead of learning from that, Destiny was Halo 2 all over again. The difference was that 13 years later DLC exists and they were able to resell us the content that they had to cut to get it shipped on time as DLC. 3) In regards to vault space, that has nothing to do with last gen hardware. Vault space is just memory storage. My 360 has plenty and Bungie's servers should make console memory moot. Morrowind had a bigger world than Destiny and unlimited storage on the original Xbox. The problem with vault space in Destiny is that we were never meant to keep weapons. They were going to make us upgrade EVERYTHING with TDB. Somehow they didn't anticipate that people would be pissed to have to re-level gear 3 months in and so first they let us upgrade exotics for it and then they upgraded everything with HoW. It ended up being good for us, but it -blam!-ed up vault space and their shitty programming isn't set up to handle basic memory file storage for some reason. So in regards to last gen. I've stated since at least December that I don't think Destiny 2 should be on last gen consoles. Obviously they have an obligation to see them through the first full release, but it would be stupid to continue any further. The question will be in how bad they want to -blam!- over everyone on the switch and if our characters will end up migrating still. The last thing I will add though you didn't ask is in regards to dedicated servers and a conversation I had with someone over whether Bungie should provide them or we should have to pay more for them since Destiny isn't a monthly subscription game. [quote]No there isn't a monthly subscription for Destiny, but if you break down WoW average yearly costs vs Destiny year one, the difference is negligible. No monthly fees, but paying 4 times in one year. Also, if Destiny averages 1 million players over its life span, they'll conservatively make 1.5 billion dollars. Considering it made 300 million week one, that ten year total stands to be much higher. They chose to make a server based shared world experience. To say that they can't afford to put out the game they should because servers cost money is a bad argument. Yes it's business, but games like WoW have 100 times the content per expansion and provide dedicated servers for their game while charging essentially the same per calendar year as Destiny. WoW is $15 a month paying monthly. I think it gets to $10 paying yearly. So average yearly cost is around $150. Factoring expansion purchase, bump that $30 per year, but you don't have to purchase them to keep playing your content in WoW either. Destiny year one was $135 at its cheapest, but it's harder to pin its real average costs down because they jerk around non-US players. My guess is that destiny's average is probably also $150 and you have to upgrade to not have content seriously restricted. You also have to consider that Destiny players are paying additionally for Xbox Live and PSN to be able to play as well. I agree they want the large margin of profitability, but I disagree on just accepting anything. They have a responsibility to make the game they built function and play the best it can. [/quote] So that's my take, let me know what you think. You got an extra 2 hours of me tonight lol. Night.
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