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Giving reasons why I don't like Halo
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Reach and 4 were unbalanced, no doubt.
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As were 2 and 3.
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How was 3?
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It introduced bulletspread, adding a random factor that made automatic weapons near useless at anything other then CQC, and the BR dominated over all. The campaign was a convoluted mess of plot holes and awful story telling, as well as destroying every character.
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