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originally posted in: So Bungie just told us..
8/11/2015 7:03:02 PM
6
They screwed up with having light levels, and stats for weapins that effect damage beyond attack levels, and maybe some bonuses to passive stats, and then allowing ascension. In the beginning this worked great. Weapons had rate of fire, impact, mag size, etc. As well as perks. So you had a HC with 300 attack, and another one. Well, this one has higher ROF and impact than this one, so you knew which to use. Then DLC comes out, and guns could have similar stats, but then this one is 331, and this is 300. So it was hard, but we'd make a choice to set our old guns in the vault, and use new ones. Then HOW comes out, and we can use an easily obtained material to upgrade all our weapons to 365, so we are back to choosing g based on stats. Same thing happened with Armor, we used the armor that could get us to max level, then put Etheric light on it, and we can choose based on looks. This model seems fun, but how long can it last? A lot of people will say, "But if I want to use my Fatebringer for 10 years, I should be able to". Ok, I respect your choice to want that, but that same group will complain that the game is stale, and that they have no reason to play new content because the new guns aren't better. Why aren't they better? Stats, that's why. Once guns have the same attack values, the stats make the call. This was fine before ascension, because you had similar stats but better attack values. Now Bungie is beginning to realize this model of light levels, stats vs. Attack values, ascension etc. Is only a short term solution. It would easily make the game short lived. Why go after new armor, weapons, etc. If all you really need is etheric light, and you are a top dog again? Hey I love my old gear just as much as the next guy, if I could keep my supremacy for 10 years I would, but even I can see why that is a bad idea. Yes we grinded, and ascended, etc. But any MMO makes you do that. You grind out gear in one expansion, sit as the top dog for awhile. Then the new content comes out, and it begins again. That's the model, always trying to achieve the next level. I think Destiny is trying to make a push in that direction, but in order to do that, they have to scrap the old model, and move towards a new one. It's scary for many sure, but I think in the end it's going to be for the better. Sure base stats will always look similar, but now attack levels will truly matter. Defense levels on armor will mean something, not just have light levels. I'm interested to see the direction TTK goes. Just my thoughts on that.
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