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Destiny

Discuss all things Destiny.
Edited by Paradox1055: 1/13/2017 4:25:12 AM
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Exotic Ideas

[b]THANK YOU GUARDIANS!! With all of your help and ideas, I hit 1,000 comments! I will be working on a community based exotic in honor of this community effort![/b] [b]Exotic Ideas 2 Link[/b]: https://www.bungie.net/en/Forum/Post/191970608/0/0 Primary: Assault rifle- No Other Choice "In dire situations, only one opinion is available" Perks are Focused Fire and Last Chance (Getting a kill at low health lowers the damage taken) Scout rifle- Sword and Shield "The strength of one comes from his defence" Perks are Extended Range, Armor piercing rounds, and a choice of Broaden the shield (3 consecutive kills grants an over shield) or Sharpen the sword (3 consecutive kills grants bonus damage) Hand cannon- Skill Unknown "Wielders became so skilled, it was a paradox" Perks are Final Round and Specialist (Hand loaded and Return to Sender) Special: Sniper- Doctor's Medicine "Headache? I can cure it" Perks are Return to Sender, Third Eye, Snapshot, and Doctor's Pill (Precision kills cause enemies to explode and returns health to player) Shotgun- Surprise "Slugs make a great gift" Perks are Hammer Forged, Light Weight, Slug Rounds (Extended Range and no spread) Fusion rifle- Time Flux "Time moves forward with your permission" Perks are More impact penalty to rate of fire, and Chrono's Revenge (One shot slows down enemies) Heavy: Rocket launcher- Poseidon's Wrath "A weapon worthy of a god" Perks are Javelin, Army of one, Trident (A rocket fired splits into three rockets and tracks different enemies) Machine gun- Hellfire "Who needs a rocket launcher, I can send one hundred explosions" Perks are Persistence, Surplus, Light them up (a random bullet is an explosive round that blinds nearby enemies) If you have any ideas, please leave them down below. Edit 1: This thread has got a lot of weapon ideas. May I say awesome weapon ideas? If you have any ideas for armor as well, feel free to post them. [b]Quick Announcement[/b]: My friend (FJFSOM656) has started a mini series called Exotic History. It's a small community project where you guys can make an exotic and post it here. In the spoilers tab, put [i]#writemyexotichistory[/i]. Here is a link to his table of contents for more details. https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0 [b][u]Time's Reclamation[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/172642296/0/0 [b][u]Huntress of the Woods[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/175315752/0/0 [b][u]Combined Light[/u][/b] [u]Community Exotic[/u]: https://www.bungie.net/en/Forum/Post/176432982/0/0/1

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  • The Dreadnought "Watch the Skies" (In terms of looks think of a shoulder mounted cannon based off the artillery of [you guessed it] a Dreadnought or Battleship) This launcher will be attatched to you via shoulders and back. Right arm will become plated in grey armor[looks only] and character will hold a laser targeter (which will constantly be pointing a laser in the direction you are facing) The Dreadnought will have two firing modes, standard (aiming down sights[before main perk] or without will cause cannon to aim horizontally and fire at target) and it's main perk Ballistic Missile Perks: Heavy Metal([initial perk] Movement and jump height is decreased by 15% and recoil while being fired upon is decreased by 50%) Kinetic([initial perk] This gun does Kinetic damage) Tracking, Snapshot, Javelin, Support Crew (Launcher has a chance [5-10%] to rapidly refill magazine when rocket does not hit it's intended target [regardless of if it kills target from blast radius, different target or misses entirely], and Ballistic Missile (aiming down sights will highlight target for you after it is targeted [The buff "Target aquired" will appear for the duration], you then have 15 seconds to fire your rocket. Regardless of where your aiming, cannon will aim up and launch rocket in the air causing a shower of bright red lights to appear [it will explode just before a ceiling or a certain distance in an open space] and a rocket will then aggressively seek out your target at 20% slower velocity [unless Javelin is equipped] This methods works poorly in tight areas and low ceilings but rocket will adjust to avoid objects if possible. Upon detonation, blast radius is increased by 75% and getting three kills will cause area to be shrouded in radiation for twenty seconds harming opponents similar to poisoning) Advantages: Looks pretty awesome on your guardian (giving a mecha theme to it), excellent for getting multiple kills and crowd control capabilities in PvP and PvE, rocket will do its best to reach target at all cost avoiding objects and structures until target is within sight, Velocity on standard aiming is high, good Blast Radius, rate of fire is decent, Ballistic Missile perk can be shot one after another gaining a total of two to three rockets seeking targets (giving the speed of reloading and firing along with tracking and killing target) Disadvantages: Very slow reloading, Ballistic Missile perk is useless in enclosed maps, recoil is massive, amount of ammo held is small (4 rockets max and only gain 1-2 per pick up in Crucible), causes speed and jump height to be decreased [spoiler]You will be seeing me with more ideas eventually[/spoiler]

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