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#feedback

Edited by AttilaTheNvn: 6/10/2016 5:50:36 AM
1132

Stop telling me to "move on" from my guns, please. (10 months later, STILL no response from Bungie)

Update- After [b]months[/b] of Bungie decidedly ignoring this issue, and this topic [i]specifically[/i], I completely stopped posting almost 2 months ago. However, I still feel like I can't let this discussion fade, just yet, given it's obvious effects on [i]future[/i] Destiny games. Everything I felt when writing this so many months ago STILL matters to me- despite the fact that I quit the game 6 months ago... So, I'm pretty sure it's still worth discussing. :P [quote]Bungie Weekly Update 12/04/2014: "In the months to come, your quest to become more powerful will have more avenues that lead to satisfaction. [b][u]The last thing we wanted was for you to look at your favorite gun or helmet and decide that it had become obsolete.[/u][/b] Since the reveal, we’ve read a lot of ideas for how this could have been done better. Your feedback is clear: [b][u]The time you have invested in your stuff should be respected[/u][/b]."[/quote] [quote](From Tyson Green via the 8-19 TTK stream, on the topic of Infusion) We're really trying to deliver on people being able to find things that they're excited about and keep them and customize their character[/quote] This isn't just about Bungie making design choices that harm the player; it's about them doing it [i]twice[/i], after explicitly stating they wouldn't do it [i]again[/i]. On top of that, it even goes against their own, outspoken design goals [i]for[/i] TTK, which is absurd. ______________________ (TL;DR at the end) Disclaimer! [spoiler]I'm very excited to acquire [i]new[/i] gear in TTK, and I'm in no way trying to discourage players from "moving on" to new gear. All I'm trying to argue is that players should have the [i][u]option[/u][/i] to do so, on [i]their[/i] terms. With that said...[/spoiler] I keep seeing arguments in [i]favor[/i] of Bungie's decision to phase out Year 1 weapons, generally based on people's experiences in games of the MMO variety. Now, I understand that from a purely MMO background, players don't see any issue with leaving old gear behind in favor of new, better gear, because that's how MMOs operate. However, Destiny is [i]not[/i] an MMO (at least from a combat perspective, which is what I'm basing my arguments on), and shouldn't be treated as such for a number of reasons. Main point-[quote]1. Weapons in Destiny have a [i]much[/i] more direct impact on player experience. Weapons in MMOs are little more than "stat sticks," with virtually no impact on gameplay other than increasing a player's DPS abilities; point, click, repeat. Destiny, on the other hand, is an FPS, and as such, choosing a weapon is infinitely more personal and important to players. Even if you only like [i]one[/i] class of weapon, there's still a ton of options to sort through; impact, fire rate, stability, perk set- even the [i]aesthetics[/i] of a weapon play a part in the overall [i]feel[/i] of a weapon. As such, it's a pretty shallow argument to tell players like me to "get used to it" when weapons become obsolete because "that's how MMOs work." This isn't an MMO, and my gun of choice is way more important to my experience than any DPS "stat stick" could ever be (sentimental value notwithstanding, of course).[/quote] Secondary point-[quote]2. Destiny's expansions have a bad habit of [i]replacing[/i] content, not [i]adding[/i]. And they happen MUCH more frequently than any MMO expansion; each new DLC essentially removes old gear from the game, replacing it with "better" gear [u]across the board[/u]. Why the hell should I pay for new gear that will be outdated in [i]a few months[/i]?! I payed for it, I grinded for it, I upgraded it, and I [i]kept it[/i]. This game is built on grinding for gear, and I've accepted that! But why would any sane gamer continue to grind if their efforts are [i]consistently[/i] invalidated? What's the point? Especially after the 2.0 patch effectively [i]already balanced Y1 gear to exist alongside Y2 gear in PvP.[/i] If the gear is "balanced" enough for PvP, than any claims the "Y1 gear is too powerful" are null and void, and PvE players are getting pissed on for no reason. Everything has been primed and readied to be included into the Y2 ecosystem, yet it's still left behind. The only reason this didn't bother me as much up to this point was because my old gear stayed useful, and became special because of its decreased availability; proof that I was here from the beginning. The idea of playing 'Destiny 3,' and still being able to pull out my Vanilla weapons in future battles is an [i]awesome[/i] prospect. It would give weight to all the adventures I've been on, all the awesome feats I've accomplished, and continually validate and distinguish all my efforts to [i]become legend[/i], as they say. :P[/quote] EDIT- I didn't touch on this in my initial post, and I absolutely should have; [quote]3. Most [i]console[/i] games don't go through major overhauls, because new mechanics and balance choices tend to get implemented in [i]sequels[/i]. An "expansion" in WoW is essentially the MMO equivalent of a [i]sequel[/i], not just an add-on. There is no "WoW 2," because Blizzard's "10 year plan" for the game was intended to exist in a single game economy for its entire lifespan. Because of that, it makes more sense for its expansions to overhaul the game in more impactful ways, because they take the place of proper sequels. "Destiny: The Taken King" is [i]not[/i] "Destiny 2." As big as it might be, it's still an add-on to Destiny "1," as it were, and I think people should view it as such. If Bungie wants to reset the entire game, and start from scratch, [i]so be it[/i], but they should do that [i]in the next game[/i].[/quote] TL;DR: 1. Destiny's weapons are [i]infinitely[/i] more meaningful to players than any MMO weapons could ever hope to be, in that they actually have a direct impact on how they play the game; they're more than just stat-increases. 2. And, seeing as how Bungie choses to remove old gear from the loot table with every DLC, thus shrinking gear options, the [i]only[/i] way to keep any sort of gear diversity in Destiny, as well as validate all the effort player's put into the game, would be to bring old gear forward, [i]period[/i]. ESPECIALLY considering that the 2.0 patch [i]already[/i] re-balanced Y1 gear to better match Y2 effectiveness, so what's the hold up? If it's "balanced" enough for PvP, then it's sure as Hell balanced enough for PvE! 3. "Expansions" in MMORPGs typically take the place of traditional [i]sequels[/i], which makes it more understandable that they would bring major overhauls to the game; TTK is definitely an [i]add-on[/i], not a sequel. Destiny [i]will[/i] have a proper [i]sequel[/i] in the future (confirmed in production), and if Bungie is determined to completely level the playing field for gear, that's fine, but they should do that [i]in the sequel[/i].

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  • I agree with the OP. So a question to all who are in agreement of ascension going away: Why does it bother you if some of us would rather keep and use the same gear for the next 10 years? Not saying that would be the case, but what does it matter to you? Shouldn't we have the option to if we want? I mean hell, you can still "move on" if you prefer.

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    • I understand leaving behind vendor gear etc. although I would still prefer the option to upgrade them. However, leaving behind raid items is just stupid. The raid gear is some of the best gear in the game and the raids are the best pve experiences that the game had to offer. If we end up able to find uncommon items with higher stats than current raid gear, why bother doing a raid?

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      • Your 1st point is exactly what I was too lazy to write here. I was saying the same thing to a clan mate earlier today. I played an MMO for 4 years before I played Destiny. There's quite a bit of difference in how Destiny weapon affect experience and how the weapons of other MMOs work. They are indeed just "stat sticks." I saw the preview and review of the new weapons from YouTubers. Honestly, all of the legendary weapons aside from the sidearm were meh and I wasn't going to use them. Now Destiny is forcing me to use these meh weapons. No thanks.

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      • Exactly what i though iam 100% with you. If they dont do anything about that i wont play ttk and that god i didnt preoder that shit

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      • I feel you on this. The only reason to force us to move on is because it increases the grind. Mmos do this because its how a skinner box works. Its like being hocked on crack always chasing that sweet loot drop high. Why chase the dragon if you already have him locked away in your vault. Instead of adding to the game more weapons and armor to an already great assortment of gear they must replace the gear. Otherwise you would play the game and beat all the content and be happy and move on to a new game. They obviously don't what that to happen.

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        • Edited by rf_whisper: 8/6/2015 4:51:10 AM
          Diablo isn't a MMO. Destiny and Diablo (and Borderlands, Kingdom of Amalur, ... ) are loot based games. If the loot stagnates, the franchise dies.

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          • your just too attached to your old virtual guns. and im a day 1 player who has grinded for every raid gun and weapon piece out there. but c'mon, get excited! you can still use your old gear to mess around with on old missions but do you really want to rely on the same weapons for the next 10 years??

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            • It's really presumptious to assume that items in WoW mean nothing to players who spent months farming for them.. They have the same meaning as guns in Destiny. Guns in this game are just one of 9 weapon classes that have slightly different stats and perks, determining how they're best used in combat. Hey, that's exactly like weapons in (older) WoW! If you really wanted to argue the point, then I'd say thay WoW weapons are more meaningful due to the amount of effort required to get them. In Destiny, it's all random. You can get almost any exotic from doing pretty much anything (some exceptions to this), and you could do it on 3 different characters per week. In WoW, you had to farm a specific boss fight on one character per week to get a chance at what you want/need. And then beyond that, there are other people in the group who need it just as badly as you do. There's a lot more effort involved with getting the weapon you really want, and in the end, you end up with a much greater personal experience.

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              • Completely agree with you sir. The old gear has important memories and truly shows off your time in the game versus simply having an emblem which I'll never use.

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              • While I agree with your point: Move On.

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              • Edited by ExelArts: 8/6/2015 6:31:41 AM
                I agree I like my fatebringer and I'd like my suros more if they didn't over nerf them for no good reason, I finally got an auto rifle that I like with great perks the vanguard one with glass half full and crowd control (it's on my titan) but can't use it cuz autos rifles suck now but once you decide to buff them you also choose to -blam!- everyone that hasn't gotten to use those guns. What makes this worse is Xbox players finally get hawkmoon and its going to be useless now too why the -blam!- do you bother giving use the gun in the first place ass holes do you enjoy giving your fan base the middle finger!

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              • So will year one weapons not be useable in TTK at all?

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                • Just passing this on [quote]There is a lot of new info in that article which I'm sure raises a lot of questions.. When DeeJ and the away team get back from gamescom next week we will share our plan for a series of Twitch events that will answer these questions. So you might hold off on dismantling anything until you have all of the info. Soon...[/quote] Posted by Cosmo

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                  • Bump

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                  • Edited by Brave: 8/6/2015 12:53:22 PM
                    We do not physically have space for all of the gear that most people want to keep, I'd rather have servers spent on the game and not storing all the obsolete junk that you're too sentimental to get rid of. And FYI, bungie's not making you delete your gear. You can keep gear for as long as you want. Edit: what I'm saying is that if you want to use the little space we do have for old stuff, nobody's stopping you.

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                    • Well, it's happening so... Yep.

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                    • Bump

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                    • Bump

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                    • I see a lot of arguments favoring it bc we are right and you arnt :)

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                    • Move on from your guns.

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                    • Move on, move on.

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                    • Move on. You'll be fine. New gums with better perks and better looks will replace your guns you currently have.

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                      • Move on

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                      • We shouldn't even really have limitations on the armor and weapons we can hold but with that being said you don't know what the -blam!- you are talking about

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                        • Move on little gender specific man/woman!

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                          • Sorry bungie doesn't want you using a fatebringer, black hammer, and Gjallahorn for the next ten years. Change happens and if you can't accept change in a game it's gonna be hard accepting change in real life. You did make some really nice points tho. We will be okay don't worry

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