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8/5/2015 9:14:59 PM
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Keeps things fresh and new
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  • Edited by Malphisto: 8/5/2015 9:35:24 PM
    New content does a better job of that. Now missions and things to do. Not more reasons to grind. If your game needs to rely on grinding to pad out playtime, then its a weak game design. You learn that the first day of Video Game Design 101.

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