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Discuss all things Destiny.
Edited by Paradox1055: 1/13/2017 4:25:12 AM
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Exotic Ideas

[b]THANK YOU GUARDIANS!! With all of your help and ideas, I hit 1,000 comments! I will be working on a community based exotic in honor of this community effort![/b] [b]Exotic Ideas 2 Link[/b]: https://www.bungie.net/en/Forum/Post/191970608/0/0 Primary: Assault rifle- No Other Choice "In dire situations, only one opinion is available" Perks are Focused Fire and Last Chance (Getting a kill at low health lowers the damage taken) Scout rifle- Sword and Shield "The strength of one comes from his defence" Perks are Extended Range, Armor piercing rounds, and a choice of Broaden the shield (3 consecutive kills grants an over shield) or Sharpen the sword (3 consecutive kills grants bonus damage) Hand cannon- Skill Unknown "Wielders became so skilled, it was a paradox" Perks are Final Round and Specialist (Hand loaded and Return to Sender) Special: Sniper- Doctor's Medicine "Headache? I can cure it" Perks are Return to Sender, Third Eye, Snapshot, and Doctor's Pill (Precision kills cause enemies to explode and returns health to player) Shotgun- Surprise "Slugs make a great gift" Perks are Hammer Forged, Light Weight, Slug Rounds (Extended Range and no spread) Fusion rifle- Time Flux "Time moves forward with your permission" Perks are More impact penalty to rate of fire, and Chrono's Revenge (One shot slows down enemies) Heavy: Rocket launcher- Poseidon's Wrath "A weapon worthy of a god" Perks are Javelin, Army of one, Trident (A rocket fired splits into three rockets and tracks different enemies) Machine gun- Hellfire "Who needs a rocket launcher, I can send one hundred explosions" Perks are Persistence, Surplus, Light them up (a random bullet is an explosive round that blinds nearby enemies) If you have any ideas, please leave them down below. Edit 1: This thread has got a lot of weapon ideas. May I say awesome weapon ideas? If you have any ideas for armor as well, feel free to post them. [b]Quick Announcement[/b]: My friend (FJFSOM656) has started a mini series called Exotic History. It's a small community project where you guys can make an exotic and post it here. In the spoilers tab, put [i]#writemyexotichistory[/i]. Here is a link to his table of contents for more details. https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0 [b][u]Time's Reclamation[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/172642296/0/0 [b][u]Huntress of the Woods[/u][/b] [u]Exotic History[/u]: https://www.bungie.net/en/Forum/Post/175315752/0/0 [b][u]Combined Light[/u][/b] [u]Community Exotic[/u]: https://www.bungie.net/en/Forum/Post/176432982/0/0/1

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  • Fear of oryx: Titan exclusive solar auto rifle Obtained by you killing oryx on heroic raid Low rate of fire very high impact 25 mag. Choose able perks: extended mag. Perfect balance. And my own new perk fear. It would make fear of oryx deal slight bonus damage to everything (even guardians) and will deal even more damage to damaged ultras. Exotic perk: horse play: all abilities recharge 2 times as fast and do 1.5 more damage. 😈

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    • Edited by Paradox1055: 12/4/2015 10:29:05 PM
      Honor Guard "We stand guard of the City. We are its sword, and its shield" This is a pair of titan gauntlets. They are red with with raised metallic plates on the top of the arm. (Base color changes with shader) When you have heavy ammo, a large dual-sided sword will protrude from the forearm. Activating your melee charge will quickly extend the sword and kill someone. Perks Tier 0: Dual-Purpose- Takes up exotic gauntlets and exotic heavy slot. Tier 1: Guard- The left trigger will cause the opposite gauntlet to expand into a shield. Tier 2: Honor Guard- If you have no heavy ammo, or a melee charge, being at low health has a small chance to give you a free melee charge.

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      • " Warden of Light " Exotic Titan Chestplate [i]" For they defy us in our glory forever they shall fall. For we are the warriors of light and will destroy them all! " - Unknown[/i] The Warden - Ward of Dawn is replaced by the Wall of Will. Severe super cooldown reduction. Magnetic grenades can bounce off surfaces. [spoiler]Ward of Dawn is replaced by Wall of Will, a small impenetrable Blast shield in front of the wielder. Super cool down is reduced from 3:40 ( max intellect ) to 1:50 ( max intellect ) Super activation triggers health regeneration for caster and nearby allies[/spoiler]

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        • I like the idea of a sniper rifle that does little to no damage but lets you ressurect teammates by shooting their orbs.

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          • Edited by M1101: 12/16/2015 8:38:17 PM
            Six of Spades "Not to good on its own, but put it in a full house and it'll really shine. Cayde-6" Perfect balance Field scout/Rifled barrel/AP rounds Six of Spades: The last six bullets in the magazine fire much slower and cause extreme bonus damage. *this gun would fire corrective measure style, but the last 6 would fire like a Jolders and be able to 2 1/2 shot a guardian.

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          • Event Horizon "Death is not inevitable, but once you pass the event horizon, all hope is lost" This is a pair of titan gauntlets that are black. Void 'mist' will fly towards the hands. After entering two large rings on the wrist, they look like holographic plates like No Backup Plans. The holographic plates move from wrist to shoulder. Perks Tier 1: Void Feast- Killing someone with a melee charge has a chance to lower super cool down. Tier 2: Event Horizon- The longer ward of dawn is active, the purple will turn a transparent black, starting from base up. When the whole ward is black, it will collapse killing anyone inside.

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            • Edited by Edgy Goat: 12/16/2015 8:24:34 PM
              Burst of Life Exotic Sniper Rifle - Void Damage Same archetype as 1000 Yard/Eriene RR4 Perks: Life Support, Perfect Balance, Snapshot, and High Caliber Rounds. [u]Exotic Perk[/u]: Burst of Life: Precision Kills with this weapon cause the target to explode, healing nearby allies (can heal yourself if you're close enough, explosion is slightly larger than a firefly explosion).

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            • [b]Diety Incarnate[/b] All-knowing, all-seeing Max RoF auto rifle T0: Omniscient Highlight enemies according to threat [Blue, normal health, low threat Green, medium threat or >normal health Red, high threat, overshield, or Super charged Flashing orange, low health, stunned/blinded] T3: Omnipresent Precision kills grant temporary Agi boost Hip-fire kills grant increased reload speed T5: Incarnate Kills while airborne grant Incarnate. [u]Incarnate[/u] Landing while buffed causes a brief moment of diety to wash over the Guardian, causing health regen and glorious illumination.

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              • Colt "He was a d***, too!" Alan Moores to Theta-14 An exotic ghost shell that is completely black with one red line that follows the equator of his shell. Perks Tier 1: Treasure Hunt- Colt will highlight treasure chests on the map. Sometimes, he will lie about them actually being there. Tier 2: You're a D***- Colt will automatically respawn you if the timer runs out, though, he will sometimes spawn you in the middle of the enemy. (Only if there is no chance of wiping. If everyone else is dead, or can die, you will respawn in safe area) Colt gives a more d***ish personality to your ghost. He can be funny at times but I recommend switching shells if you are in a bad mood. Whenever the ghost speaks about something, the Colt shell will turn that normal phrase to something sarcastic, random, or slightly insulting. If you would like to learn more about the infamous ghost, please check out my Destiny fan fiction Strength of the Pack https://www.bungie.net/en/Forum/Post/150890829/0/0

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                • 1300

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                  • Primary weapon: Hand cannon The Rose "Needs help coming up with a description" logunmania Special perk: Absorb; Leach-life;or The Rose. Absorb/Leach-life: one randome bullet hits the enemy and heals you for the amount of damage you do. The rose: hitting thwm enemy with a bullet has a chance to ensnare a group of enemy's damageing them with a lingering effect. Feel free to change the gun perks. But let me know what you think.

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                    • Edited by DonnyTheRaver: 12/10/2015 3:33:15 PM
                      Partner In Crime Sidearm "You and me, we ain't so different. You got them shooting skills, and I got all these bullets." Damage Type : Solar Exotic perk 1 : Stalker - Aiming this weapon does not impair movement Exotic perk 2 : Hit And Run - This weapon can be fired while sprinting

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                      • Edited by Paradox1055: 12/15/2015 12:25:03 AM
                        Dawn Breaker's Helm "Go! My survival is not required, but theirs, is deserved!" This is a titan helmet that looks like Helm of Saint-14 without the mohawk and without the purple stripe. This helmet has the extra metal plating over the temples and forehead. This helmet has five holographic plates like No Backup Plans. Two plates on front, one covers each cheek and temple. Two plates on back, one behind each ear. And one long, narrow plate on top. From the forehead, over the crown, and to the back of the helmet. Perks Tier 1: Void Bound- If a Nightstalker or Voidwalker is inside the ward of dawn, their super will recharge faster. Tier 2: Dawn Breaker- If a Voidwalker is super charged and inside the ward, the Defender can hit the super charge buttons again which will cause the ward to give off one powerful shockwave. That shockwave is the outer layer of the ward so the enemy can shoot inward. This exotic might appear in my new short series called Guardian Legends.

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                        • [b]Symbol of Unknown Deceit[/b] [i]A symbol worn by the Elite Fireteam of the Concordat[/i] Exotic Mark, Band, or Cloak A material made of a yellowish gold with streaks of red. Contains a symbol similar to that of The Holy See. [b]Column One[/b] Infuse [b]Column Two[/b] Increase Intellect Increase Strength [b]Column Three[/b] Random Weapon Focus Random Weapon Focus [b]Mark of the Concordat[/b] Rounds missed are immediately returned to your reserves.

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                          • Edited by Fudge Mastah: 12/15/2015 4:24:10 PM
                            [b]False Prophet[/b] Low impact/High RoF Scout [b]Exotic Perk:[/b] "Liar's Embrace" [i]"He spoke, and we listened, unto the end of existence"[/i] Precision shots will pull adjacent enemies closer together; Precision kills cause target to explode.

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                            • Hand Cannon idea: Swarm of Bees. *You're in for a world of hurt.* Solar Damage, 9 in the mag, average impact and fire rate, high stability, low range and reload. First Perk- Unflinching Exotic Perk- From the Swarm: This weapon has decreased base damage. Chaining consecutive shots with this weapon temporarily increases damage. Stacks up to 5 times.

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                            • Pulse launcher A rocket launcher that fires 16 small shots that later chases its enemies like the wolf pack rounds but smaller

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                            • Hand cannon called the rose with a randome bullet steals health based on where you hit the enemy heals you based on the damage you do

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                            • Hands of the pickpocket "What's yours is mine" Exotic hunter gauntlets 331 defense Exotic perk: Pickpocket: killing an enemy with melee will steal ammo from them

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                              • The HellFire [b]Exotic Rocket Launcher[/b] Exotic perk- rockets drops cluster bombs along its trail.

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                                • Shrieker's Curse Fusion Rifle (Void) "This weapon was salvaged from the remains of a Hive Shrieker." This weapon can switch between blast firing mode and simple firing mode. ( Slow charge Speedy rounds, Less powerful Shrieker death blast or fast charge Shrieker three bolt firing) The Exotic perk is "Dark Energy Type 13: Blast firing mode rounds have a chance to split and explode, and simple firing mode rounds have a chance to track targets."

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                                • Ol' Betsy-"Never run a bluff with a six-gun." Sniper rifle in primary slot Tex mechanica model maker RoF-19 Impact-15 Range-73 Stability-60 Reload-100( has the old west carbine lock and load between each shot ) Magazine-6 Does not have a sniper scope but iron sights similar to the Wild West carbine and the ballista iron sight for BO2 Intrinsic perk- Way of The West-precision kills speed up reload drastically(clip reload and lock and load animation) and charge both melee and grenade a small amount (about 5 seconds) First column Aggressive ballistics Soft ballistics Smart drift control First perk- unflinching Second column Send it Lightweight Field scout Second perk (exotic)- this weapon gains QuickDraw like blade dancer perk Looks like a Wild West carbine Can be a beast in PvP in the right hands and pretty good for clearing out those small trash mobs in strikes and patrol #writemyexotichistory

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                                  • I like the sniper one

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                                    • Needs to be exotic gauntlets that allow you to throw back fusion, magnetic, and flux gernades "Not So Fast Hoss" Throw back all gernades that stick Primary weapon reloader Kills off thrown back gernades grant you additional gernade energy

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                                      • " Dream-Taker " Exotic Warlock Chestplate [i]It is not bold to steal a dream. Once the dream is done you'll be engulfed by the void. And this time, you won't control it.[/i] Hallowed Spirit - Grants Vortex for Nova Bomb. Axion Bolt has increased seeking speed and duration. Tougher while using Nova Bomb.

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                                      • Wallet of the nine

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