If going into [b]PvP[/b] with a group:
a) Do you matchup with opponents based on the [b]party leader's[/b] true skill?
b) Is matchmaking based on [b]everyone's[/b] true skills combined in your party?
c) Some sort of mix?
d) [b]None of the above[/b], and I'm way off?
Also, in the same scenario, how does party leader impact game connection and host?
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I believe it's primarily skill based matchmaking that uses the party leader's combat rating as a judge of your opponents. To be honest, I wish they would put the whole think to connection based. The lag is getting to be beyond a joke lately.