Since day one I said Titans need a minigumn only they can use, Hunters need a bow, and Warlocks need dual wielding SMGs, all that take on the Element of the sub-class that's wielding it. All exotics. Looks like they're finally thinking of what fans might want to use.
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Hunters need a bow? Really? Everyone always tries to give hunters shit. Minigun and dual smgs compared to a bow? Bad idea
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I always preferred bows in games. Tomb Raider, Elder Scrolls games, The Last Of Us. They've always been good.
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Yeah but not in pvp. Those are all pve. Bows would get killed in crucible because they require so much aim unlike a mini gun which is spray and pay. I could only accept it if it was a crossbow that could be reloading fast and did massive damage. Like two bolts maybe three would kill
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The last time I played PVP in this game, it was a travesty. I don't bother with PVP in this game. To me, PVP seems like Destiny's after thought, so all I do in Destiny is to make my PvE experience better. I play the likes of Halo, Battlefield and such for a good versus experience.
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Same here but I don't want everyone to complain and only here about unbalanced weapons in the forums.
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I say remove exotics from PvP and watch as a whole new pseudo-meta-game develops for best rolls for PvP weapons on Legendary items. Fixed a huge hole in the PvP problem right there.
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I doubt we'll see such...[i]extreme[/i] deviations from the weapons currently available. Personally I think the weapons that come out of this will be more focused on aspects of a class, like the Hunter's agility.
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I'd like to see a silenced SMG then at the least that doesn't make invisibility stop.
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Since this is actually a great idea bungie will never, ever implement it.
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Or will... [spoiler]in ten years.[/spoiler]