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#feedback

7/21/2015 4:41:56 AM
40
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AWOL

A re-read of "Weapon Tuning 2.0" - Retroactive Nerfs to ALL Year One Weapons

Does anyone else find the following paragraph extremely disturbing (especially the last sentence)? [quote][b]Stat Perk Tuning Pass[/b] The initial set of stat perks that have been on weapons since launch (Send It, Hammer Forged, Field Scout, Perfect Balance, etc.) all granted a pretty huge increase to their targeted stat. Not only did they spike their stat, but they never asked the player to make a meaningful trade-off for it on the weapon. [b][i][u]We have gone back to all of these stat perks and reduced the amount that they buff your weapon stat, and this change was made retroactively against all year one weapon talent grids[/u][/i][/b] (empahsis my own). [/quote] I didn't catch this somewhat hidden piece of vital information the first time I read through the aforementioned update, but now that I realize what this means, I am even more disappointed and frustrated with what is to come. Thoughts? Concerns? I'd like to hear what the Community has to say about the above. Did you realize the gravity of this paragraph when you read through this particular update? Thanks in advance for all comments. Cheers. #Feedback #Weapons #SaveGjallarhorn

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  • I've brought this up in a few posts arguing about the Hand Cannon nerfs. I think this is their way of making the vanilla gear bad enough that people will abandon it without making the new weapons any better than what we've seen in HoW. They can't put Y1 vets and Y2 newbies on level terms while so many top-tier weapons are found in older content like VoG.

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